{"version":3,"sources":["node_modules/@angular/platform-browser/fesm2022/platform-browser.mjs","node_modules/@angular/animations/fesm2022/animations.mjs","node_modules/ngx-toastr/fesm2022/ngx-toastr.mjs","node_modules/@angular/forms/fesm2022/forms.mjs","src/app/shared/services/invitation.service.ts","node_modules/@ngrx/signals/fesm2022/ngrx-signals.mjs","node_modules/@ngrx/signals/fesm2022/ngrx-signals-rxjs-interop.mjs"],"sourcesContent":["/**\n * @license Angular v18.1.5\n * (c) 2010-2024 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport { ɵDomAdapter, ɵsetRootDomAdapter, ɵparseCookieValue, ɵgetDOM, isPlatformServer, DOCUMENT, ɵPLATFORM_BROWSER_ID, XhrFactory, CommonModule } from '@angular/common';\nexport { ɵgetDOM } from '@angular/common';\nimport * as i0 from '@angular/core';\nimport { ɵglobal, ɵRuntimeError, Injectable, InjectionToken, Inject, APP_ID, CSP_NONCE, PLATFORM_ID, Optional, ViewEncapsulation, RendererStyleFlags2, inject, ɵGLOBAL_EVENT_DELEGATION, ɵinternalCreateApplication, ErrorHandler, ɵsetDocument, PLATFORM_INITIALIZER, createPlatformFactory, platformCore, ɵTESTABILITY_GETTER, ɵTESTABILITY, Testability, NgZone, TestabilityRegistry, ɵINJECTOR_SCOPE, RendererFactory2, ApplicationModule, NgModule, SkipSelf, ApplicationRef, ɵConsole, forwardRef, ɵXSS_SECURITY_URL, SecurityContext, ɵallowSanitizationBypassAndThrow, ɵunwrapSafeValue, ɵ_sanitizeUrl, ɵ_sanitizeHtml, ɵbypassSanitizationTrustHtml, ɵbypassSanitizationTrustStyle, ɵbypassSanitizationTrustScript, ɵbypassSanitizationTrustUrl, ɵbypassSanitizationTrustResourceUrl, ɵwithI18nSupport, ɵwithEventReplay, ENVIRONMENT_INITIALIZER, ɵformatRuntimeError, makeEnvironmentProviders, ɵwithDomHydration, Version } from '@angular/core';\nimport { ɵwithHttpTransferCache } from '@angular/common/http';\n\n/**\n * Provides DOM operations in any browser environment.\n *\n * @security Tread carefully! Interacting with the DOM directly is dangerous and\n * can introduce XSS risks.\n */\nclass GenericBrowserDomAdapter extends ɵDomAdapter {\n constructor() {\n super(...arguments);\n this.supportsDOMEvents = true;\n }\n}\n\n/**\n * A `DomAdapter` powered by full browser DOM APIs.\n *\n * @security Tread carefully! Interacting with the DOM directly is dangerous and\n * can introduce XSS risks.\n */\n/* tslint:disable:requireParameterType no-console */\nclass BrowserDomAdapter extends GenericBrowserDomAdapter {\n static makeCurrent() {\n ɵsetRootDomAdapter(new BrowserDomAdapter());\n }\n onAndCancel(el, evt, listener) {\n el.addEventListener(evt, listener);\n return () => {\n el.removeEventListener(evt, listener);\n };\n }\n dispatchEvent(el, evt) {\n el.dispatchEvent(evt);\n }\n remove(node) {\n node.remove();\n }\n createElement(tagName, doc) {\n doc = doc || this.getDefaultDocument();\n return doc.createElement(tagName);\n }\n createHtmlDocument() {\n return document.implementation.createHTMLDocument('fakeTitle');\n }\n getDefaultDocument() {\n return document;\n }\n isElementNode(node) {\n return node.nodeType === Node.ELEMENT_NODE;\n }\n isShadowRoot(node) {\n return node instanceof DocumentFragment;\n }\n /** @deprecated No longer being used in Ivy code. To be removed in version 14. */\n getGlobalEventTarget(doc, target) {\n if (target === 'window') {\n return window;\n }\n if (target === 'document') {\n return doc;\n }\n if (target === 'body') {\n return doc.body;\n }\n return null;\n }\n getBaseHref(doc) {\n const href = getBaseElementHref();\n return href == null ? null : relativePath(href);\n }\n resetBaseElement() {\n baseElement = null;\n }\n getUserAgent() {\n return window.navigator.userAgent;\n }\n getCookie(name) {\n return ɵparseCookieValue(document.cookie, name);\n }\n}\nlet baseElement = null;\nfunction getBaseElementHref() {\n baseElement = baseElement || document.querySelector('base');\n return baseElement ? baseElement.getAttribute('href') : null;\n}\nfunction relativePath(url) {\n // The base URL doesn't really matter, we just need it so relative paths have something\n // to resolve against. In the browser `HTMLBaseElement.href` is always absolute.\n return new URL(url, document.baseURI).pathname;\n}\nclass BrowserGetTestability {\n addToWindow(registry) {\n ɵglobal['getAngularTestability'] = (elem, findInAncestors = true) => {\n const testability = registry.findTestabilityInTree(elem, findInAncestors);\n if (testability == null) {\n throw new ɵRuntimeError(5103 /* RuntimeErrorCode.TESTABILITY_NOT_FOUND */, (typeof ngDevMode === 'undefined' || ngDevMode) && 'Could not find testability for element.');\n }\n return testability;\n };\n ɵglobal['getAllAngularTestabilities'] = () => registry.getAllTestabilities();\n ɵglobal['getAllAngularRootElements'] = () => registry.getAllRootElements();\n const whenAllStable = callback => {\n const testabilities = ɵglobal['getAllAngularTestabilities']();\n let count = testabilities.length;\n const decrement = function () {\n count--;\n if (count == 0) {\n callback();\n }\n };\n testabilities.forEach(testability => {\n testability.whenStable(decrement);\n });\n };\n if (!ɵglobal['frameworkStabilizers']) {\n ɵglobal['frameworkStabilizers'] = [];\n }\n ɵglobal['frameworkStabilizers'].push(whenAllStable);\n }\n findTestabilityInTree(registry, elem, findInAncestors) {\n if (elem == null) {\n return null;\n }\n const t = registry.getTestability(elem);\n if (t != null) {\n return t;\n } else if (!findInAncestors) {\n return null;\n }\n if (ɵgetDOM().isShadowRoot(elem)) {\n return this.findTestabilityInTree(registry, elem.host, true);\n }\n return this.findTestabilityInTree(registry, elem.parentElement, true);\n }\n}\n\n/**\n * A factory for `HttpXhrBackend` that uses the `XMLHttpRequest` browser API.\n */\nlet BrowserXhr = /*#__PURE__*/(() => {\n class BrowserXhr {\n build() {\n return new XMLHttpRequest();\n }\n static {\n this.ɵfac = function BrowserXhr_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || BrowserXhr)();\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: BrowserXhr,\n factory: BrowserXhr.ɵfac\n });\n }\n }\n return BrowserXhr;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * The injection token for plugins of the `EventManager` service.\n *\n * @publicApi\n */\nconst EVENT_MANAGER_PLUGINS = /*#__PURE__*/new InjectionToken(ngDevMode ? 'EventManagerPlugins' : '');\n/**\n * An injectable service that provides event management for Angular\n * through a browser plug-in.\n *\n * @publicApi\n */\nlet EventManager = /*#__PURE__*/(() => {\n class EventManager {\n /**\n * Initializes an instance of the event-manager service.\n */\n constructor(plugins, _zone) {\n this._zone = _zone;\n this._eventNameToPlugin = new Map();\n plugins.forEach(plugin => {\n plugin.manager = this;\n });\n this._plugins = plugins.slice().reverse();\n }\n /**\n * Registers a handler for a specific element and event.\n *\n * @param element The HTML element to receive event notifications.\n * @param eventName The name of the event to listen for.\n * @param handler A function to call when the notification occurs. Receives the\n * event object as an argument.\n * @returns A callback function that can be used to remove the handler.\n */\n addEventListener(element, eventName, handler) {\n const plugin = this._findPluginFor(eventName);\n return plugin.addEventListener(element, eventName, handler);\n }\n /**\n * Retrieves the compilation zone in which event listeners are registered.\n */\n getZone() {\n return this._zone;\n }\n /** @internal */\n _findPluginFor(eventName) {\n let plugin = this._eventNameToPlugin.get(eventName);\n if (plugin) {\n return plugin;\n }\n const plugins = this._plugins;\n plugin = plugins.find(plugin => plugin.supports(eventName));\n if (!plugin) {\n throw new ɵRuntimeError(5101 /* RuntimeErrorCode.NO_PLUGIN_FOR_EVENT */, (typeof ngDevMode === 'undefined' || ngDevMode) && `No event manager plugin found for event ${eventName}`);\n }\n this._eventNameToPlugin.set(eventName, plugin);\n return plugin;\n }\n static {\n this.ɵfac = function EventManager_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || EventManager)(i0.ɵɵinject(EVENT_MANAGER_PLUGINS), i0.ɵɵinject(i0.NgZone));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: EventManager,\n factory: EventManager.ɵfac\n });\n }\n }\n return EventManager;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n/**\n * The plugin definition for the `EventManager` class\n *\n * It can be used as a base class to create custom manager plugins, i.e. you can create your own\n * class that extends the `EventManagerPlugin` one.\n *\n * @publicApi\n */\nclass EventManagerPlugin {\n // TODO: remove (has some usage in G3)\n constructor(_doc) {\n this._doc = _doc;\n }\n}\n\n/** The style elements attribute name used to set value of `APP_ID` token. */\nconst APP_ID_ATTRIBUTE_NAME = 'ng-app-id';\nlet SharedStylesHost = /*#__PURE__*/(() => {\n class SharedStylesHost {\n constructor(doc, appId, nonce, platformId = {}) {\n this.doc = doc;\n this.appId = appId;\n this.nonce = nonce;\n this.platformId = platformId;\n // Maps all registered host nodes to a list of style nodes that have been added to the host node.\n this.styleRef = new Map();\n this.hostNodes = new Set();\n this.styleNodesInDOM = this.collectServerRenderedStyles();\n this.platformIsServer = isPlatformServer(platformId);\n this.resetHostNodes();\n }\n addStyles(styles) {\n for (const style of styles) {\n const usageCount = this.changeUsageCount(style, 1);\n if (usageCount === 1) {\n this.onStyleAdded(style);\n }\n }\n }\n removeStyles(styles) {\n for (const style of styles) {\n const usageCount = this.changeUsageCount(style, -1);\n if (usageCount <= 0) {\n this.onStyleRemoved(style);\n }\n }\n }\n ngOnDestroy() {\n const styleNodesInDOM = this.styleNodesInDOM;\n if (styleNodesInDOM) {\n styleNodesInDOM.forEach(node => node.remove());\n styleNodesInDOM.clear();\n }\n for (const style of this.getAllStyles()) {\n this.onStyleRemoved(style);\n }\n this.resetHostNodes();\n }\n addHost(hostNode) {\n this.hostNodes.add(hostNode);\n for (const style of this.getAllStyles()) {\n this.addStyleToHost(hostNode, style);\n }\n }\n removeHost(hostNode) {\n this.hostNodes.delete(hostNode);\n }\n getAllStyles() {\n return this.styleRef.keys();\n }\n onStyleAdded(style) {\n for (const host of this.hostNodes) {\n this.addStyleToHost(host, style);\n }\n }\n onStyleRemoved(style) {\n const styleRef = this.styleRef;\n styleRef.get(style)?.elements?.forEach(node => node.remove());\n styleRef.delete(style);\n }\n collectServerRenderedStyles() {\n const styles = this.doc.head?.querySelectorAll(`style[${APP_ID_ATTRIBUTE_NAME}=\"${this.appId}\"]`);\n if (styles?.length) {\n const styleMap = new Map();\n styles.forEach(style => {\n if (style.textContent != null) {\n styleMap.set(style.textContent, style);\n }\n });\n return styleMap;\n }\n return null;\n }\n changeUsageCount(style, delta) {\n const map = this.styleRef;\n if (map.has(style)) {\n const styleRefValue = map.get(style);\n styleRefValue.usage += delta;\n return styleRefValue.usage;\n }\n map.set(style, {\n usage: delta,\n elements: []\n });\n return delta;\n }\n getStyleElement(host, style) {\n const styleNodesInDOM = this.styleNodesInDOM;\n const styleEl = styleNodesInDOM?.get(style);\n if (styleEl?.parentNode === host) {\n // `styleNodesInDOM` cannot be undefined due to the above `styleNodesInDOM?.get`.\n styleNodesInDOM.delete(style);\n styleEl.removeAttribute(APP_ID_ATTRIBUTE_NAME);\n if (typeof ngDevMode === 'undefined' || ngDevMode) {\n // This attribute is solely used for debugging purposes.\n styleEl.setAttribute('ng-style-reused', '');\n }\n return styleEl;\n } else {\n const styleEl = this.doc.createElement('style');\n if (this.nonce) {\n styleEl.setAttribute('nonce', this.nonce);\n }\n styleEl.textContent = style;\n if (this.platformIsServer) {\n styleEl.setAttribute(APP_ID_ATTRIBUTE_NAME, this.appId);\n }\n host.appendChild(styleEl);\n return styleEl;\n }\n }\n addStyleToHost(host, style) {\n const styleEl = this.getStyleElement(host, style);\n const styleRef = this.styleRef;\n const styleElRef = styleRef.get(style)?.elements;\n if (styleElRef) {\n styleElRef.push(styleEl);\n } else {\n styleRef.set(style, {\n elements: [styleEl],\n usage: 1\n });\n }\n }\n resetHostNodes() {\n const hostNodes = this.hostNodes;\n hostNodes.clear();\n // Re-add the head element back since this is the default host.\n hostNodes.add(this.doc.head);\n }\n static {\n this.ɵfac = function SharedStylesHost_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || SharedStylesHost)(i0.ɵɵinject(DOCUMENT), i0.ɵɵinject(APP_ID), i0.ɵɵinject(CSP_NONCE, 8), i0.ɵɵinject(PLATFORM_ID));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: SharedStylesHost,\n factory: SharedStylesHost.ɵfac\n });\n }\n }\n return SharedStylesHost;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nconst NAMESPACE_URIS = {\n 'svg': 'http://www.w3.org/2000/svg',\n 'xhtml': 'http://www.w3.org/1999/xhtml',\n 'xlink': 'http://www.w3.org/1999/xlink',\n 'xml': 'http://www.w3.org/XML/1998/namespace',\n 'xmlns': 'http://www.w3.org/2000/xmlns/',\n 'math': 'http://www.w3.org/1998/Math/MathML'\n};\nconst COMPONENT_REGEX = /%COMP%/g;\nconst COMPONENT_VARIABLE = '%COMP%';\nconst HOST_ATTR = `_nghost-${COMPONENT_VARIABLE}`;\nconst CONTENT_ATTR = `_ngcontent-${COMPONENT_VARIABLE}`;\n/**\n * The default value for the `REMOVE_STYLES_ON_COMPONENT_DESTROY` DI token.\n */\nconst REMOVE_STYLES_ON_COMPONENT_DESTROY_DEFAULT = true;\n/**\n * A DI token that indicates whether styles\n * of destroyed components should be removed from DOM.\n *\n * By default, the value is set to `true`.\n * @publicApi\n */\nconst REMOVE_STYLES_ON_COMPONENT_DESTROY = /*#__PURE__*/new InjectionToken(ngDevMode ? 'RemoveStylesOnCompDestroy' : '', {\n providedIn: 'root',\n factory: () => REMOVE_STYLES_ON_COMPONENT_DESTROY_DEFAULT\n});\nfunction shimContentAttribute(componentShortId) {\n return CONTENT_ATTR.replace(COMPONENT_REGEX, componentShortId);\n}\nfunction shimHostAttribute(componentShortId) {\n return HOST_ATTR.replace(COMPONENT_REGEX, componentShortId);\n}\nfunction shimStylesContent(compId, styles) {\n return styles.map(s => s.replace(COMPONENT_REGEX, compId));\n}\nlet DomRendererFactory2 = /*#__PURE__*/(() => {\n class DomRendererFactory2 {\n constructor(eventManager, sharedStylesHost, appId, removeStylesOnCompDestroy, doc, platformId, ngZone, nonce = null) {\n this.eventManager = eventManager;\n this.sharedStylesHost = sharedStylesHost;\n this.appId = appId;\n this.removeStylesOnCompDestroy = removeStylesOnCompDestroy;\n this.doc = doc;\n this.platformId = platformId;\n this.ngZone = ngZone;\n this.nonce = nonce;\n this.rendererByCompId = new Map();\n this.platformIsServer = isPlatformServer(platformId);\n this.defaultRenderer = new DefaultDomRenderer2(eventManager, doc, ngZone, this.platformIsServer);\n }\n createRenderer(element, type) {\n if (!element || !type) {\n return this.defaultRenderer;\n }\n if (this.platformIsServer && type.encapsulation === ViewEncapsulation.ShadowDom) {\n // Domino does not support shadow DOM.\n type = {\n ...type,\n encapsulation: ViewEncapsulation.Emulated\n };\n }\n const renderer = this.getOrCreateRenderer(element, type);\n // Renderers have different logic due to different encapsulation behaviours.\n // Ex: for emulated, an attribute is added to the element.\n if (renderer instanceof EmulatedEncapsulationDomRenderer2) {\n renderer.applyToHost(element);\n } else if (renderer instanceof NoneEncapsulationDomRenderer) {\n renderer.applyStyles();\n }\n return renderer;\n }\n getOrCreateRenderer(element, type) {\n const rendererByCompId = this.rendererByCompId;\n let renderer = rendererByCompId.get(type.id);\n if (!renderer) {\n const doc = this.doc;\n const ngZone = this.ngZone;\n const eventManager = this.eventManager;\n const sharedStylesHost = this.sharedStylesHost;\n const removeStylesOnCompDestroy = this.removeStylesOnCompDestroy;\n const platformIsServer = this.platformIsServer;\n switch (type.encapsulation) {\n case ViewEncapsulation.Emulated:\n renderer = new EmulatedEncapsulationDomRenderer2(eventManager, sharedStylesHost, type, this.appId, removeStylesOnCompDestroy, doc, ngZone, platformIsServer);\n break;\n case ViewEncapsulation.ShadowDom:\n return new ShadowDomRenderer(eventManager, sharedStylesHost, element, type, doc, ngZone, this.nonce, platformIsServer);\n default:\n renderer = new NoneEncapsulationDomRenderer(eventManager, sharedStylesHost, type, removeStylesOnCompDestroy, doc, ngZone, platformIsServer);\n break;\n }\n rendererByCompId.set(type.id, renderer);\n }\n return renderer;\n }\n ngOnDestroy() {\n this.rendererByCompId.clear();\n }\n static {\n this.ɵfac = function DomRendererFactory2_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || DomRendererFactory2)(i0.ɵɵinject(EventManager), i0.ɵɵinject(SharedStylesHost), i0.ɵɵinject(APP_ID), i0.ɵɵinject(REMOVE_STYLES_ON_COMPONENT_DESTROY), i0.ɵɵinject(DOCUMENT), i0.ɵɵinject(PLATFORM_ID), i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(CSP_NONCE));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: DomRendererFactory2,\n factory: DomRendererFactory2.ɵfac\n });\n }\n }\n return DomRendererFactory2;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nclass DefaultDomRenderer2 {\n constructor(eventManager, doc, ngZone, platformIsServer) {\n this.eventManager = eventManager;\n this.doc = doc;\n this.ngZone = ngZone;\n this.platformIsServer = platformIsServer;\n this.data = Object.create(null);\n /**\n * By default this renderer throws when encountering synthetic properties\n * This can be disabled for example by the AsyncAnimationRendererFactory\n */\n this.throwOnSyntheticProps = true;\n this.destroyNode = null;\n }\n destroy() {}\n createElement(name, namespace) {\n if (namespace) {\n // TODO: `|| namespace` was added in\n // https://github.com/angular/angular/commit/2b9cc8503d48173492c29f5a271b61126104fbdb to\n // support how Ivy passed around the namespace URI rather than short name at the time. It did\n // not, however extend the support to other parts of the system (setAttribute, setAttribute,\n // and the ServerRenderer). We should decide what exactly the semantics for dealing with\n // namespaces should be and make it consistent.\n // Related issues:\n // https://github.com/angular/angular/issues/44028\n // https://github.com/angular/angular/issues/44883\n return this.doc.createElementNS(NAMESPACE_URIS[namespace] || namespace, name);\n }\n return this.doc.createElement(name);\n }\n createComment(value) {\n return this.doc.createComment(value);\n }\n createText(value) {\n return this.doc.createTextNode(value);\n }\n appendChild(parent, newChild) {\n const targetParent = isTemplateNode(parent) ? parent.content : parent;\n targetParent.appendChild(newChild);\n }\n insertBefore(parent, newChild, refChild) {\n if (parent) {\n const targetParent = isTemplateNode(parent) ? parent.content : parent;\n targetParent.insertBefore(newChild, refChild);\n }\n }\n removeChild(_parent, oldChild) {\n oldChild.remove();\n }\n selectRootElement(selectorOrNode, preserveContent) {\n let el = typeof selectorOrNode === 'string' ? this.doc.querySelector(selectorOrNode) : selectorOrNode;\n if (!el) {\n throw new ɵRuntimeError(-5104 /* RuntimeErrorCode.ROOT_NODE_NOT_FOUND */, (typeof ngDevMode === 'undefined' || ngDevMode) && `The selector \"${selectorOrNode}\" did not match any elements`);\n }\n if (!preserveContent) {\n el.textContent = '';\n }\n return el;\n }\n parentNode(node) {\n return node.parentNode;\n }\n nextSibling(node) {\n return node.nextSibling;\n }\n setAttribute(el, name, value, namespace) {\n if (namespace) {\n name = namespace + ':' + name;\n const namespaceUri = NAMESPACE_URIS[namespace];\n if (namespaceUri) {\n el.setAttributeNS(namespaceUri, name, value);\n } else {\n el.setAttribute(name, value);\n }\n } else {\n el.setAttribute(name, value);\n }\n }\n removeAttribute(el, name, namespace) {\n if (namespace) {\n const namespaceUri = NAMESPACE_URIS[namespace];\n if (namespaceUri) {\n el.removeAttributeNS(namespaceUri, name);\n } else {\n el.removeAttribute(`${namespace}:${name}`);\n }\n } else {\n el.removeAttribute(name);\n }\n }\n addClass(el, name) {\n el.classList.add(name);\n }\n removeClass(el, name) {\n el.classList.remove(name);\n }\n setStyle(el, style, value, flags) {\n if (flags & (RendererStyleFlags2.DashCase | RendererStyleFlags2.Important)) {\n el.style.setProperty(style, value, flags & RendererStyleFlags2.Important ? 'important' : '');\n } else {\n el.style[style] = value;\n }\n }\n removeStyle(el, style, flags) {\n if (flags & RendererStyleFlags2.DashCase) {\n // removeProperty has no effect when used on camelCased properties.\n el.style.removeProperty(style);\n } else {\n el.style[style] = '';\n }\n }\n setProperty(el, name, value) {\n if (el == null) {\n return;\n }\n (typeof ngDevMode === 'undefined' || ngDevMode) && this.throwOnSyntheticProps && checkNoSyntheticProp(name, 'property');\n el[name] = value;\n }\n setValue(node, value) {\n node.nodeValue = value;\n }\n listen(target, event, callback) {\n (typeof ngDevMode === 'undefined' || ngDevMode) && this.throwOnSyntheticProps && checkNoSyntheticProp(event, 'listener');\n if (typeof target === 'string') {\n target = ɵgetDOM().getGlobalEventTarget(this.doc, target);\n if (!target) {\n throw new Error(`Unsupported event target ${target} for event ${event}`);\n }\n }\n return this.eventManager.addEventListener(target, event, this.decoratePreventDefault(callback));\n }\n decoratePreventDefault(eventHandler) {\n // `DebugNode.triggerEventHandler` needs to know if the listener was created with\n // decoratePreventDefault or is a listener added outside the Angular context so it can handle\n // the two differently. In the first case, the special '__ngUnwrap__' token is passed to the\n // unwrap the listener (see below).\n return event => {\n // Ivy uses '__ngUnwrap__' as a special token that allows us to unwrap the function\n // so that it can be invoked programmatically by `DebugNode.triggerEventHandler`. The\n // debug_node can inspect the listener toString contents for the existence of this special\n // token. Because the token is a string literal, it is ensured to not be modified by compiled\n // code.\n if (event === '__ngUnwrap__') {\n return eventHandler;\n }\n // Run the event handler inside the ngZone because event handlers are not patched\n // by Zone on the server. This is required only for tests.\n const allowDefaultBehavior = this.platformIsServer ? this.ngZone.runGuarded(() => eventHandler(event)) : eventHandler(event);\n if (allowDefaultBehavior === false) {\n event.preventDefault();\n }\n return undefined;\n };\n }\n}\nconst AT_CHARCODE = /*#__PURE__*/(() => '@'.charCodeAt(0))();\nfunction checkNoSyntheticProp(name, nameKind) {\n if (name.charCodeAt(0) === AT_CHARCODE) {\n throw new ɵRuntimeError(5105 /* RuntimeErrorCode.UNEXPECTED_SYNTHETIC_PROPERTY */, `Unexpected synthetic ${nameKind} ${name} found. Please make sure that:\n - Either \\`BrowserAnimationsModule\\` or \\`NoopAnimationsModule\\` are imported in your application.\n - There is corresponding configuration for the animation named \\`${name}\\` defined in the \\`animations\\` field of the \\`@Component\\` decorator (see https://angular.io/api/core/Component#animations).`);\n }\n}\nfunction isTemplateNode(node) {\n return node.tagName === 'TEMPLATE' && node.content !== undefined;\n}\nclass ShadowDomRenderer extends DefaultDomRenderer2 {\n constructor(eventManager, sharedStylesHost, hostEl, component, doc, ngZone, nonce, platformIsServer) {\n super(eventManager, doc, ngZone, platformIsServer);\n this.sharedStylesHost = sharedStylesHost;\n this.hostEl = hostEl;\n this.shadowRoot = hostEl.attachShadow({\n mode: 'open'\n });\n this.sharedStylesHost.addHost(this.shadowRoot);\n const styles = shimStylesContent(component.id, component.styles);\n for (const style of styles) {\n const styleEl = document.createElement('style');\n if (nonce) {\n styleEl.setAttribute('nonce', nonce);\n }\n styleEl.textContent = style;\n this.shadowRoot.appendChild(styleEl);\n }\n }\n nodeOrShadowRoot(node) {\n return node === this.hostEl ? this.shadowRoot : node;\n }\n appendChild(parent, newChild) {\n return super.appendChild(this.nodeOrShadowRoot(parent), newChild);\n }\n insertBefore(parent, newChild, refChild) {\n return super.insertBefore(this.nodeOrShadowRoot(parent), newChild, refChild);\n }\n removeChild(_parent, oldChild) {\n return super.removeChild(null, oldChild);\n }\n parentNode(node) {\n return this.nodeOrShadowRoot(super.parentNode(this.nodeOrShadowRoot(node)));\n }\n destroy() {\n this.sharedStylesHost.removeHost(this.shadowRoot);\n }\n}\nclass NoneEncapsulationDomRenderer extends DefaultDomRenderer2 {\n constructor(eventManager, sharedStylesHost, component, removeStylesOnCompDestroy, doc, ngZone, platformIsServer, compId) {\n super(eventManager, doc, ngZone, platformIsServer);\n this.sharedStylesHost = sharedStylesHost;\n this.removeStylesOnCompDestroy = removeStylesOnCompDestroy;\n this.styles = compId ? shimStylesContent(compId, component.styles) : component.styles;\n }\n applyStyles() {\n this.sharedStylesHost.addStyles(this.styles);\n }\n destroy() {\n if (!this.removeStylesOnCompDestroy) {\n return;\n }\n this.sharedStylesHost.removeStyles(this.styles);\n }\n}\nclass EmulatedEncapsulationDomRenderer2 extends NoneEncapsulationDomRenderer {\n constructor(eventManager, sharedStylesHost, component, appId, removeStylesOnCompDestroy, doc, ngZone, platformIsServer) {\n const compId = appId + '-' + component.id;\n super(eventManager, sharedStylesHost, component, removeStylesOnCompDestroy, doc, ngZone, platformIsServer, compId);\n this.contentAttr = shimContentAttribute(compId);\n this.hostAttr = shimHostAttribute(compId);\n }\n applyToHost(element) {\n this.applyStyles();\n this.setAttribute(element, this.hostAttr, '');\n }\n createElement(parent, name) {\n const el = super.createElement(parent, name);\n super.setAttribute(el, this.contentAttr, '');\n return el;\n }\n}\nlet DomEventsPlugin = /*#__PURE__*/(() => {\n class DomEventsPlugin extends EventManagerPlugin {\n constructor(doc) {\n super(doc);\n }\n // This plugin should come last in the list of plugins, because it accepts all\n // events.\n supports(eventName) {\n return true;\n }\n addEventListener(element, eventName, handler) {\n element.addEventListener(eventName, handler, false);\n return () => this.removeEventListener(element, eventName, handler);\n }\n removeEventListener(target, eventName, callback) {\n return target.removeEventListener(eventName, callback);\n }\n static {\n this.ɵfac = function DomEventsPlugin_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || DomEventsPlugin)(i0.ɵɵinject(DOCUMENT));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: DomEventsPlugin,\n factory: DomEventsPlugin.ɵfac\n });\n }\n }\n return DomEventsPlugin;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nlet EventDelegationPlugin = /*#__PURE__*/(() => {\n class EventDelegationPlugin extends EventManagerPlugin {\n constructor(doc) {\n super(doc);\n this.delegate = inject(ɵGLOBAL_EVENT_DELEGATION, {\n optional: true\n });\n }\n supports(eventName) {\n // If `GlobalDelegationEventPlugin` implementation is not provided,\n // this plugin is kept disabled.\n return this.delegate ? this.delegate.supports(eventName) : false;\n }\n addEventListener(element, eventName, handler) {\n return this.delegate.addEventListener(element, eventName, handler);\n }\n removeEventListener(element, eventName, callback) {\n return this.delegate.removeEventListener(element, eventName, callback);\n }\n static {\n this.ɵfac = function EventDelegationPlugin_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || EventDelegationPlugin)(i0.ɵɵinject(DOCUMENT));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: EventDelegationPlugin,\n factory: EventDelegationPlugin.ɵfac\n });\n }\n }\n return EventDelegationPlugin;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * Defines supported modifiers for key events.\n */\nconst MODIFIER_KEYS = ['alt', 'control', 'meta', 'shift'];\n// The following values are here for cross-browser compatibility and to match the W3C standard\n// cf https://www.w3.org/TR/DOM-Level-3-Events-key/\nconst _keyMap = {\n '\\b': 'Backspace',\n '\\t': 'Tab',\n '\\x7F': 'Delete',\n '\\x1B': 'Escape',\n 'Del': 'Delete',\n 'Esc': 'Escape',\n 'Left': 'ArrowLeft',\n 'Right': 'ArrowRight',\n 'Up': 'ArrowUp',\n 'Down': 'ArrowDown',\n 'Menu': 'ContextMenu',\n 'Scroll': 'ScrollLock',\n 'Win': 'OS'\n};\n/**\n * Retrieves modifiers from key-event objects.\n */\nconst MODIFIER_KEY_GETTERS = {\n 'alt': event => event.altKey,\n 'control': event => event.ctrlKey,\n 'meta': event => event.metaKey,\n 'shift': event => event.shiftKey\n};\n/**\n * A browser plug-in that provides support for handling of key events in Angular.\n */\nlet KeyEventsPlugin = /*#__PURE__*/(() => {\n class KeyEventsPlugin extends EventManagerPlugin {\n /**\n * Initializes an instance of the browser plug-in.\n * @param doc The document in which key events will be detected.\n */\n constructor(doc) {\n super(doc);\n }\n /**\n * Reports whether a named key event is supported.\n * @param eventName The event name to query.\n * @return True if the named key event is supported.\n */\n supports(eventName) {\n return KeyEventsPlugin.parseEventName(eventName) != null;\n }\n /**\n * Registers a handler for a specific element and key event.\n * @param element The HTML element to receive event notifications.\n * @param eventName The name of the key event to listen for.\n * @param handler A function to call when the notification occurs. Receives the\n * event object as an argument.\n * @returns The key event that was registered.\n */\n addEventListener(element, eventName, handler) {\n const parsedEvent = KeyEventsPlugin.parseEventName(eventName);\n const outsideHandler = KeyEventsPlugin.eventCallback(parsedEvent['fullKey'], handler, this.manager.getZone());\n return this.manager.getZone().runOutsideAngular(() => {\n return ɵgetDOM().onAndCancel(element, parsedEvent['domEventName'], outsideHandler);\n });\n }\n /**\n * Parses the user provided full keyboard event definition and normalizes it for\n * later internal use. It ensures the string is all lowercase, converts special\n * characters to a standard spelling, and orders all the values consistently.\n *\n * @param eventName The name of the key event to listen for.\n * @returns an object with the full, normalized string, and the dom event name\n * or null in the case when the event doesn't match a keyboard event.\n */\n static parseEventName(eventName) {\n const parts = eventName.toLowerCase().split('.');\n const domEventName = parts.shift();\n if (parts.length === 0 || !(domEventName === 'keydown' || domEventName === 'keyup')) {\n return null;\n }\n const key = KeyEventsPlugin._normalizeKey(parts.pop());\n let fullKey = '';\n let codeIX = parts.indexOf('code');\n if (codeIX > -1) {\n parts.splice(codeIX, 1);\n fullKey = 'code.';\n }\n MODIFIER_KEYS.forEach(modifierName => {\n const index = parts.indexOf(modifierName);\n if (index > -1) {\n parts.splice(index, 1);\n fullKey += modifierName + '.';\n }\n });\n fullKey += key;\n if (parts.length != 0 || key.length === 0) {\n // returning null instead of throwing to let another plugin process the event\n return null;\n }\n // NOTE: Please don't rewrite this as so, as it will break JSCompiler property renaming.\n // The code must remain in the `result['domEventName']` form.\n // return {domEventName, fullKey};\n const result = {};\n result['domEventName'] = domEventName;\n result['fullKey'] = fullKey;\n return result;\n }\n /**\n * Determines whether the actual keys pressed match the configured key code string.\n * The `fullKeyCode` event is normalized in the `parseEventName` method when the\n * event is attached to the DOM during the `addEventListener` call. This is unseen\n * by the end user and is normalized for internal consistency and parsing.\n *\n * @param event The keyboard event.\n * @param fullKeyCode The normalized user defined expected key event string\n * @returns boolean.\n */\n static matchEventFullKeyCode(event, fullKeyCode) {\n let keycode = _keyMap[event.key] || event.key;\n let key = '';\n if (fullKeyCode.indexOf('code.') > -1) {\n keycode = event.code;\n key = 'code.';\n }\n // the keycode could be unidentified so we have to check here\n if (keycode == null || !keycode) return false;\n keycode = keycode.toLowerCase();\n if (keycode === ' ') {\n keycode = 'space'; // for readability\n } else if (keycode === '.') {\n keycode = 'dot'; // because '.' is used as a separator in event names\n }\n MODIFIER_KEYS.forEach(modifierName => {\n if (modifierName !== keycode) {\n const modifierGetter = MODIFIER_KEY_GETTERS[modifierName];\n if (modifierGetter(event)) {\n key += modifierName + '.';\n }\n }\n });\n key += keycode;\n return key === fullKeyCode;\n }\n /**\n * Configures a handler callback for a key event.\n * @param fullKey The event name that combines all simultaneous keystrokes.\n * @param handler The function that responds to the key event.\n * @param zone The zone in which the event occurred.\n * @returns A callback function.\n */\n static eventCallback(fullKey, handler, zone) {\n return event => {\n if (KeyEventsPlugin.matchEventFullKeyCode(event, fullKey)) {\n zone.runGuarded(() => handler(event));\n }\n };\n }\n /** @internal */\n static _normalizeKey(keyName) {\n return keyName === 'esc' ? 'escape' : keyName;\n }\n static {\n this.ɵfac = function KeyEventsPlugin_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || KeyEventsPlugin)(i0.ɵɵinject(DOCUMENT));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: KeyEventsPlugin,\n factory: KeyEventsPlugin.ɵfac\n });\n }\n }\n return KeyEventsPlugin;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * Bootstraps an instance of an Angular application and renders a standalone component as the\n * application's root component. More information about standalone components can be found in [this\n * guide](guide/components/importing).\n *\n * @usageNotes\n * The root component passed into this function *must* be a standalone one (should have the\n * `standalone: true` flag in the `@Component` decorator config).\n *\n * ```typescript\n * @Component({\n * standalone: true,\n * template: 'Hello world!'\n * })\n * class RootComponent {}\n *\n * const appRef: ApplicationRef = await bootstrapApplication(RootComponent);\n * ```\n *\n * You can add the list of providers that should be available in the application injector by\n * specifying the `providers` field in an object passed as the second argument:\n *\n * ```typescript\n * await bootstrapApplication(RootComponent, {\n * providers: [\n * {provide: BACKEND_URL, useValue: 'https://yourdomain.com/api'}\n * ]\n * });\n * ```\n *\n * The `importProvidersFrom` helper method can be used to collect all providers from any\n * existing NgModule (and transitively from all NgModules that it imports):\n *\n * ```typescript\n * await bootstrapApplication(RootComponent, {\n * providers: [\n * importProvidersFrom(SomeNgModule)\n * ]\n * });\n * ```\n *\n * Note: the `bootstrapApplication` method doesn't include [Testability](api/core/Testability) by\n * default. You can add [Testability](api/core/Testability) by getting the list of necessary\n * providers using `provideProtractorTestingSupport()` function and adding them into the `providers`\n * array, for example:\n *\n * ```typescript\n * import {provideProtractorTestingSupport} from '@angular/platform-browser';\n *\n * await bootstrapApplication(RootComponent, {providers: [provideProtractorTestingSupport()]});\n * ```\n *\n * @param rootComponent A reference to a standalone component that should be rendered.\n * @param options Extra configuration for the bootstrap operation, see `ApplicationConfig` for\n * additional info.\n * @returns A promise that returns an `ApplicationRef` instance once resolved.\n *\n * @publicApi\n */\nfunction bootstrapApplication(rootComponent, options) {\n return ɵinternalCreateApplication({\n rootComponent,\n ...createProvidersConfig(options)\n });\n}\n/**\n * Create an instance of an Angular application without bootstrapping any components. This is useful\n * for the situation where one wants to decouple application environment creation (a platform and\n * associated injectors) from rendering components on a screen. Components can be subsequently\n * bootstrapped on the returned `ApplicationRef`.\n *\n * @param options Extra configuration for the application environment, see `ApplicationConfig` for\n * additional info.\n * @returns A promise that returns an `ApplicationRef` instance once resolved.\n *\n * @publicApi\n */\nfunction createApplication(options) {\n return ɵinternalCreateApplication(createProvidersConfig(options));\n}\nfunction createProvidersConfig(options) {\n return {\n appProviders: [...BROWSER_MODULE_PROVIDERS, ...(options?.providers ?? [])],\n platformProviders: INTERNAL_BROWSER_PLATFORM_PROVIDERS\n };\n}\n/**\n * Returns a set of providers required to setup [Testability](api/core/Testability) for an\n * application bootstrapped using the `bootstrapApplication` function. The set of providers is\n * needed to support testing an application with Protractor (which relies on the Testability APIs\n * to be present).\n *\n * @returns An array of providers required to setup Testability for an application and make it\n * available for testing using Protractor.\n *\n * @publicApi\n */\nfunction provideProtractorTestingSupport() {\n // Return a copy to prevent changes to the original array in case any in-place\n // alterations are performed to the `provideProtractorTestingSupport` call results in app\n // code.\n return [...TESTABILITY_PROVIDERS];\n}\nfunction initDomAdapter() {\n BrowserDomAdapter.makeCurrent();\n}\nfunction errorHandler() {\n return new ErrorHandler();\n}\nfunction _document() {\n // Tell ivy about the global document\n ɵsetDocument(document);\n return document;\n}\nconst INTERNAL_BROWSER_PLATFORM_PROVIDERS = [{\n provide: PLATFORM_ID,\n useValue: ɵPLATFORM_BROWSER_ID\n}, {\n provide: PLATFORM_INITIALIZER,\n useValue: initDomAdapter,\n multi: true\n}, {\n provide: DOCUMENT,\n useFactory: _document,\n deps: []\n}];\n/**\n * A factory function that returns a `PlatformRef` instance associated with browser service\n * providers.\n *\n * @publicApi\n */\nconst platformBrowser = /*#__PURE__*/createPlatformFactory(platformCore, 'browser', INTERNAL_BROWSER_PLATFORM_PROVIDERS);\n/**\n * Internal marker to signal whether providers from the `BrowserModule` are already present in DI.\n * This is needed to avoid loading `BrowserModule` providers twice. We can't rely on the\n * `BrowserModule` presence itself, since the standalone-based bootstrap just imports\n * `BrowserModule` providers without referencing the module itself.\n */\nconst BROWSER_MODULE_PROVIDERS_MARKER = /*#__PURE__*/new InjectionToken(typeof ngDevMode === 'undefined' || ngDevMode ? 'BrowserModule Providers Marker' : '');\nconst TESTABILITY_PROVIDERS = [{\n provide: ɵTESTABILITY_GETTER,\n useClass: BrowserGetTestability,\n deps: []\n}, {\n provide: ɵTESTABILITY,\n useClass: Testability,\n deps: [NgZone, TestabilityRegistry, ɵTESTABILITY_GETTER]\n}, {\n provide: Testability,\n // Also provide as `Testability` for backwards-compatibility.\n useClass: Testability,\n deps: [NgZone, TestabilityRegistry, ɵTESTABILITY_GETTER]\n}];\nconst BROWSER_MODULE_PROVIDERS = [{\n provide: ɵINJECTOR_SCOPE,\n useValue: 'root'\n}, {\n provide: ErrorHandler,\n useFactory: errorHandler,\n deps: []\n}, {\n provide: EVENT_MANAGER_PLUGINS,\n useClass: DomEventsPlugin,\n multi: true,\n deps: [DOCUMENT, NgZone, PLATFORM_ID]\n}, {\n provide: EVENT_MANAGER_PLUGINS,\n useClass: KeyEventsPlugin,\n multi: true,\n deps: [DOCUMENT]\n}, {\n provide: EVENT_MANAGER_PLUGINS,\n useClass: EventDelegationPlugin,\n multi: true\n}, DomRendererFactory2, SharedStylesHost, EventManager, {\n provide: RendererFactory2,\n useExisting: DomRendererFactory2\n}, {\n provide: XhrFactory,\n useClass: BrowserXhr,\n deps: []\n}, typeof ngDevMode === 'undefined' || ngDevMode ? {\n provide: BROWSER_MODULE_PROVIDERS_MARKER,\n useValue: true\n} : []];\n/**\n * Exports required infrastructure for all Angular apps.\n * Included by default in all Angular apps created with the CLI\n * `new` command.\n * Re-exports `CommonModule` and `ApplicationModule`, making their\n * exports and providers available to all apps.\n *\n * @publicApi\n */\nlet BrowserModule = /*#__PURE__*/(() => {\n class BrowserModule {\n constructor(providersAlreadyPresent) {\n if ((typeof ngDevMode === 'undefined' || ngDevMode) && providersAlreadyPresent) {\n throw new ɵRuntimeError(5100 /* RuntimeErrorCode.BROWSER_MODULE_ALREADY_LOADED */, `Providers from the \\`BrowserModule\\` have already been loaded. If you need access ` + `to common directives such as NgIf and NgFor, import the \\`CommonModule\\` instead.`);\n }\n }\n /**\n * Configures a browser-based app to transition from a server-rendered app, if\n * one is present on the page.\n *\n * @param params An object containing an identifier for the app to transition.\n * The ID must match between the client and server versions of the app.\n * @returns The reconfigured `BrowserModule` to import into the app's root `AppModule`.\n *\n * @deprecated Use {@link APP_ID} instead to set the application ID.\n */\n static withServerTransition(params) {\n return {\n ngModule: BrowserModule,\n providers: [{\n provide: APP_ID,\n useValue: params.appId\n }]\n };\n }\n static {\n this.ɵfac = function BrowserModule_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || BrowserModule)(i0.ɵɵinject(BROWSER_MODULE_PROVIDERS_MARKER, 12));\n };\n }\n static {\n this.ɵmod = /* @__PURE__ */i0.ɵɵdefineNgModule({\n type: BrowserModule\n });\n }\n static {\n this.ɵinj = /* @__PURE__ */i0.ɵɵdefineInjector({\n providers: [...BROWSER_MODULE_PROVIDERS, ...TESTABILITY_PROVIDERS],\n imports: [CommonModule, ApplicationModule]\n });\n }\n }\n return BrowserModule;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * A service for managing HTML `` tags.\n *\n * Properties of the `MetaDefinition` object match the attributes of the\n * HTML `` tag. These tags define document metadata that is important for\n * things like configuring a Content Security Policy, defining browser compatibility\n * and security settings, setting HTTP Headers, defining rich content for social sharing,\n * and Search Engine Optimization (SEO).\n *\n * To identify specific `` tags in a document, use an attribute selection\n * string in the format `\"tag_attribute='value string'\"`.\n * For example, an `attrSelector` value of `\"name='description'\"` matches a tag\n * whose `name` attribute has the value `\"description\"`.\n * Selectors are used with the `querySelector()` Document method,\n * in the format `meta[{attrSelector}]`.\n *\n * @see [HTML meta tag](https://developer.mozilla.org/docs/Web/HTML/Element/meta)\n * @see [Document.querySelector()](https://developer.mozilla.org/docs/Web/API/Document/querySelector)\n *\n *\n * @publicApi\n */\nlet Meta = /*#__PURE__*/(() => {\n class Meta {\n constructor(_doc) {\n this._doc = _doc;\n this._dom = ɵgetDOM();\n }\n /**\n * Retrieves or creates a specific `` tag element in the current HTML document.\n * In searching for an existing tag, Angular attempts to match the `name` or `property` attribute\n * values in the provided tag definition, and verifies that all other attribute values are equal.\n * If an existing element is found, it is returned and is not modified in any way.\n * @param tag The definition of a `` element to match or create.\n * @param forceCreation True to create a new element without checking whether one already exists.\n * @returns The existing element with the same attributes and values if found,\n * the new element if no match is found, or `null` if the tag parameter is not defined.\n */\n addTag(tag, forceCreation = false) {\n if (!tag) return null;\n return this._getOrCreateElement(tag, forceCreation);\n }\n /**\n * Retrieves or creates a set of `` tag elements in the current HTML document.\n * In searching for an existing tag, Angular attempts to match the `name` or `property` attribute\n * values in the provided tag definition, and verifies that all other attribute values are equal.\n * @param tags An array of tag definitions to match or create.\n * @param forceCreation True to create new elements without checking whether they already exist.\n * @returns The matching elements if found, or the new elements.\n */\n addTags(tags, forceCreation = false) {\n if (!tags) return [];\n return tags.reduce((result, tag) => {\n if (tag) {\n result.push(this._getOrCreateElement(tag, forceCreation));\n }\n return result;\n }, []);\n }\n /**\n * Retrieves a `` tag element in the current HTML document.\n * @param attrSelector The tag attribute and value to match against, in the format\n * `\"tag_attribute='value string'\"`.\n * @returns The matching element, if any.\n */\n getTag(attrSelector) {\n if (!attrSelector) return null;\n return this._doc.querySelector(`meta[${attrSelector}]`) || null;\n }\n /**\n * Retrieves a set of `` tag elements in the current HTML document.\n * @param attrSelector The tag attribute and value to match against, in the format\n * `\"tag_attribute='value string'\"`.\n * @returns The matching elements, if any.\n */\n getTags(attrSelector) {\n if (!attrSelector) return [];\n const list /*NodeList*/ = this._doc.querySelectorAll(`meta[${attrSelector}]`);\n return list ? [].slice.call(list) : [];\n }\n /**\n * Modifies an existing `` tag element in the current HTML document.\n * @param tag The tag description with which to replace the existing tag content.\n * @param selector A tag attribute and value to match against, to identify\n * an existing tag. A string in the format `\"tag_attribute=`value string`\"`.\n * If not supplied, matches a tag with the same `name` or `property` attribute value as the\n * replacement tag.\n * @return The modified element.\n */\n updateTag(tag, selector) {\n if (!tag) return null;\n selector = selector || this._parseSelector(tag);\n const meta = this.getTag(selector);\n if (meta) {\n return this._setMetaElementAttributes(tag, meta);\n }\n return this._getOrCreateElement(tag, true);\n }\n /**\n * Removes an existing `` tag element from the current HTML document.\n * @param attrSelector A tag attribute and value to match against, to identify\n * an existing tag. A string in the format `\"tag_attribute=`value string`\"`.\n */\n removeTag(attrSelector) {\n this.removeTagElement(this.getTag(attrSelector));\n }\n /**\n * Removes an existing `` tag element from the current HTML document.\n * @param meta The tag definition to match against to identify an existing tag.\n */\n removeTagElement(meta) {\n if (meta) {\n this._dom.remove(meta);\n }\n }\n _getOrCreateElement(meta, forceCreation = false) {\n if (!forceCreation) {\n const selector = this._parseSelector(meta);\n // It's allowed to have multiple elements with the same name so it's not enough to\n // just check that element with the same name already present on the page. We also need to\n // check if element has tag attributes\n const elem = this.getTags(selector).filter(elem => this._containsAttributes(meta, elem))[0];\n if (elem !== undefined) return elem;\n }\n const element = this._dom.createElement('meta');\n this._setMetaElementAttributes(meta, element);\n const head = this._doc.getElementsByTagName('head')[0];\n head.appendChild(element);\n return element;\n }\n _setMetaElementAttributes(tag, el) {\n Object.keys(tag).forEach(prop => el.setAttribute(this._getMetaKeyMap(prop), tag[prop]));\n return el;\n }\n _parseSelector(tag) {\n const attr = tag.name ? 'name' : 'property';\n return `${attr}=\"${tag[attr]}\"`;\n }\n _containsAttributes(tag, elem) {\n return Object.keys(tag).every(key => elem.getAttribute(this._getMetaKeyMap(key)) === tag[key]);\n }\n _getMetaKeyMap(prop) {\n return META_KEYS_MAP[prop] || prop;\n }\n static {\n this.ɵfac = function Meta_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || Meta)(i0.ɵɵinject(DOCUMENT));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: Meta,\n factory: Meta.ɵfac,\n providedIn: 'root'\n });\n }\n }\n return Meta;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n/**\n * Mapping for MetaDefinition properties with their correct meta attribute names\n */\nconst META_KEYS_MAP = {\n httpEquiv: 'http-equiv'\n};\n\n/**\n * A service that can be used to get and set the title of a current HTML document.\n *\n * Since an Angular application can't be bootstrapped on the entire HTML document (`` tag)\n * it is not possible to bind to the `text` property of the `HTMLTitleElement` elements\n * (representing the `
[AnimationBuilder.build](api/animations/AnimationBuilder#build)()
method\n * to create a programmatic animation. The method returns an `AnimationFactory` instance.\n *\n * 2. Use the factory object to create an `AnimationPlayer` and attach it to a DOM element.\n *\n * 3. Use the player object to control the animation programmatically.\n *\n * For example:\n *\n * ```ts\n * // import the service from BrowserAnimationsModule\n * import {AnimationBuilder} from '@angular/animations';\n * // require the service as a dependency\n * class MyCmp {\n * constructor(private _builder: AnimationBuilder) {}\n *\n * makeAnimation(element: any) {\n * // first define a reusable animation\n * const myAnimation = this._builder.build([\n * style({ width: 0 }),\n * animate(1000, style({ width: '100px' }))\n * ]);\n *\n * // use the returned factory object to create a player\n * const player = myAnimation.create(element);\n *\n * player.play();\n * }\n * }\n * ```\n *\n * @publicApi\n */\nlet AnimationBuilder = /*#__PURE__*/(() => {\n class AnimationBuilder {\n static {\n this.ɵfac = function AnimationBuilder_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || AnimationBuilder)();\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: AnimationBuilder,\n factory: () => (() => inject(BrowserAnimationBuilder))(),\n providedIn: 'root'\n });\n }\n }\n return AnimationBuilder;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n/**\n * A factory object returned from the\n * [AnimationBuilder.build](api/animations/AnimationBuilder#build)()
\n * method.\n *\n * @publicApi\n */\nclass AnimationFactory {}\nlet BrowserAnimationBuilder = /*#__PURE__*/(() => {\n class BrowserAnimationBuilder extends AnimationBuilder {\n constructor(rootRenderer, doc) {\n super();\n this.animationModuleType = inject(ANIMATION_MODULE_TYPE, {\n optional: true\n });\n this._nextAnimationId = 0;\n const typeData = {\n id: '0',\n encapsulation: ViewEncapsulation.None,\n styles: [],\n data: {\n animation: []\n }\n };\n this._renderer = rootRenderer.createRenderer(doc.body, typeData);\n if (this.animationModuleType === null && !isAnimationRenderer(this._renderer)) {\n // We only support AnimationRenderer & DynamicDelegationRenderer for this AnimationBuilder\n throw new ɵRuntimeError(3600 /* RuntimeErrorCode.BROWSER_ANIMATION_BUILDER_INJECTED_WITHOUT_ANIMATIONS */, (typeof ngDevMode === 'undefined' || ngDevMode) && 'Angular detected that the `AnimationBuilder` was injected, but animation support was not enabled. ' + 'Please make sure that you enable animations in your application by calling `provideAnimations()` or `provideAnimationsAsync()` function.');\n }\n }\n build(animation) {\n const id = this._nextAnimationId;\n this._nextAnimationId++;\n const entry = Array.isArray(animation) ? sequence(animation) : animation;\n issueAnimationCommand(this._renderer, null, id, 'register', [entry]);\n return new BrowserAnimationFactory(id, this._renderer);\n }\n static {\n this.ɵfac = function BrowserAnimationBuilder_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || BrowserAnimationBuilder)(i0.ɵɵinject(i0.RendererFactory2), i0.ɵɵinject(DOCUMENT));\n };\n }\n static {\n this.ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: BrowserAnimationBuilder,\n factory: BrowserAnimationBuilder.ɵfac,\n providedIn: 'root'\n });\n }\n }\n return BrowserAnimationBuilder;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nclass BrowserAnimationFactory extends AnimationFactory {\n constructor(_id, _renderer) {\n super();\n this._id = _id;\n this._renderer = _renderer;\n }\n create(element, options) {\n return new RendererAnimationPlayer(this._id, element, options || {}, this._renderer);\n }\n}\nclass RendererAnimationPlayer {\n constructor(id, element, options, _renderer) {\n this.id = id;\n this.element = element;\n this._renderer = _renderer;\n this.parentPlayer = null;\n this._started = false;\n this.totalTime = 0;\n this._command('create', options);\n }\n _listen(eventName, callback) {\n return this._renderer.listen(this.element, `@@${this.id}:${eventName}`, callback);\n }\n _command(command, ...args) {\n issueAnimationCommand(this._renderer, this.element, this.id, command, args);\n }\n onDone(fn) {\n this._listen('done', fn);\n }\n onStart(fn) {\n this._listen('start', fn);\n }\n onDestroy(fn) {\n this._listen('destroy', fn);\n }\n init() {\n this._command('init');\n }\n hasStarted() {\n return this._started;\n }\n play() {\n this._command('play');\n this._started = true;\n }\n pause() {\n this._command('pause');\n }\n restart() {\n this._command('restart');\n }\n finish() {\n this._command('finish');\n }\n destroy() {\n this._command('destroy');\n }\n reset() {\n this._command('reset');\n this._started = false;\n }\n setPosition(p) {\n this._command('setPosition', p);\n }\n getPosition() {\n return unwrapAnimationRenderer(this._renderer)?.engine?.players[this.id]?.getPosition() ?? 0;\n }\n}\nfunction issueAnimationCommand(renderer, element, id, command, args) {\n renderer.setProperty(element, `@@${id}:${command}`, args);\n}\n/**\n * The following 2 methods cannot reference their correct types (AnimationRenderer &\n * DynamicDelegationRenderer) since this would introduce a import cycle.\n */\nfunction unwrapAnimationRenderer(renderer) {\n const type = renderer.ɵtype;\n if (type === 0 /* AnimationRendererType.Regular */) {\n return renderer;\n } else if (type === 1 /* AnimationRendererType.Delegated */) {\n return renderer.animationRenderer;\n }\n return null;\n}\nfunction isAnimationRenderer(renderer) {\n const type = renderer.ɵtype;\n return type === 0 /* AnimationRendererType.Regular */ || type === 1 /* AnimationRendererType.Delegated */;\n}\n\n/**\n * An empty programmatic controller for reusable animations.\n * Used internally when animations are disabled, to avoid\n * checking for the null case when an animation player is expected.\n *\n * @see {@link animate}\n * @see {@link AnimationPlayer}\n *\n * @publicApi\n */\nclass NoopAnimationPlayer {\n constructor(duration = 0, delay = 0) {\n this._onDoneFns = [];\n this._onStartFns = [];\n this._onDestroyFns = [];\n this._originalOnDoneFns = [];\n this._originalOnStartFns = [];\n this._started = false;\n this._destroyed = false;\n this._finished = false;\n this._position = 0;\n this.parentPlayer = null;\n this.totalTime = duration + delay;\n }\n _onFinish() {\n if (!this._finished) {\n this._finished = true;\n this._onDoneFns.forEach(fn => fn());\n this._onDoneFns = [];\n }\n }\n onStart(fn) {\n this._originalOnStartFns.push(fn);\n this._onStartFns.push(fn);\n }\n onDone(fn) {\n this._originalOnDoneFns.push(fn);\n this._onDoneFns.push(fn);\n }\n onDestroy(fn) {\n this._onDestroyFns.push(fn);\n }\n hasStarted() {\n return this._started;\n }\n init() {}\n play() {\n if (!this.hasStarted()) {\n this._onStart();\n this.triggerMicrotask();\n }\n this._started = true;\n }\n /** @internal */\n triggerMicrotask() {\n queueMicrotask(() => this._onFinish());\n }\n _onStart() {\n this._onStartFns.forEach(fn => fn());\n this._onStartFns = [];\n }\n pause() {}\n restart() {}\n finish() {\n this._onFinish();\n }\n destroy() {\n if (!this._destroyed) {\n this._destroyed = true;\n if (!this.hasStarted()) {\n this._onStart();\n }\n this.finish();\n this._onDestroyFns.forEach(fn => fn());\n this._onDestroyFns = [];\n }\n }\n reset() {\n this._started = false;\n this._finished = false;\n this._onStartFns = this._originalOnStartFns;\n this._onDoneFns = this._originalOnDoneFns;\n }\n setPosition(position) {\n this._position = this.totalTime ? position * this.totalTime : 1;\n }\n getPosition() {\n return this.totalTime ? this._position / this.totalTime : 1;\n }\n /** @internal */\n triggerCallback(phaseName) {\n const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;\n methods.forEach(fn => fn());\n methods.length = 0;\n }\n}\n\n/**\n * A programmatic controller for a group of reusable animations.\n * Used internally to control animations.\n *\n * @see {@link AnimationPlayer}\n * @see {@link animations/group group}\n *\n */\nclass AnimationGroupPlayer {\n constructor(_players) {\n this._onDoneFns = [];\n this._onStartFns = [];\n this._finished = false;\n this._started = false;\n this._destroyed = false;\n this._onDestroyFns = [];\n this.parentPlayer = null;\n this.totalTime = 0;\n this.players = _players;\n let doneCount = 0;\n let destroyCount = 0;\n let startCount = 0;\n const total = this.players.length;\n if (total == 0) {\n queueMicrotask(() => this._onFinish());\n } else {\n this.players.forEach(player => {\n player.onDone(() => {\n if (++doneCount == total) {\n this._onFinish();\n }\n });\n player.onDestroy(() => {\n if (++destroyCount == total) {\n this._onDestroy();\n }\n });\n player.onStart(() => {\n if (++startCount == total) {\n this._onStart();\n }\n });\n });\n }\n this.totalTime = this.players.reduce((time, player) => Math.max(time, player.totalTime), 0);\n }\n _onFinish() {\n if (!this._finished) {\n this._finished = true;\n this._onDoneFns.forEach(fn => fn());\n this._onDoneFns = [];\n }\n }\n init() {\n this.players.forEach(player => player.init());\n }\n onStart(fn) {\n this._onStartFns.push(fn);\n }\n _onStart() {\n if (!this.hasStarted()) {\n this._started = true;\n this._onStartFns.forEach(fn => fn());\n this._onStartFns = [];\n }\n }\n onDone(fn) {\n this._onDoneFns.push(fn);\n }\n onDestroy(fn) {\n this._onDestroyFns.push(fn);\n }\n hasStarted() {\n return this._started;\n }\n play() {\n if (!this.parentPlayer) {\n this.init();\n }\n this._onStart();\n this.players.forEach(player => player.play());\n }\n pause() {\n this.players.forEach(player => player.pause());\n }\n restart() {\n this.players.forEach(player => player.restart());\n }\n finish() {\n this._onFinish();\n this.players.forEach(player => player.finish());\n }\n destroy() {\n this._onDestroy();\n }\n _onDestroy() {\n if (!this._destroyed) {\n this._destroyed = true;\n this._onFinish();\n this.players.forEach(player => player.destroy());\n this._onDestroyFns.forEach(fn => fn());\n this._onDestroyFns = [];\n }\n }\n reset() {\n this.players.forEach(player => player.reset());\n this._destroyed = false;\n this._finished = false;\n this._started = false;\n }\n setPosition(p) {\n const timeAtPosition = p * this.totalTime;\n this.players.forEach(player => {\n const position = player.totalTime ? Math.min(1, timeAtPosition / player.totalTime) : 1;\n player.setPosition(position);\n });\n }\n getPosition() {\n const longestPlayer = this.players.reduce((longestSoFar, player) => {\n const newPlayerIsLongest = longestSoFar === null || player.totalTime > longestSoFar.totalTime;\n return newPlayerIsLongest ? player : longestSoFar;\n }, null);\n return longestPlayer != null ? longestPlayer.getPosition() : 0;\n }\n beforeDestroy() {\n this.players.forEach(player => {\n if (player.beforeDestroy) {\n player.beforeDestroy();\n }\n });\n }\n /** @internal */\n triggerCallback(phaseName) {\n const methods = phaseName == 'start' ? this._onStartFns : this._onDoneFns;\n methods.forEach(fn => fn());\n methods.length = 0;\n }\n}\nconst ɵPRE_STYLE = '!';\n\n/**\n * @module\n * @description\n * Entry point for all animation APIs of the animation package.\n */\n\n/**\n * @module\n * @description\n * Entry point for all public APIs of this package.\n */\n\n// This file is not used to build this module. It is only used during editing\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { AUTO_STYLE, AnimationBuilder, AnimationFactory, AnimationMetadataType, NoopAnimationPlayer, animate, animateChild, animation, group, keyframes, query, sequence, stagger, state, style, transition, trigger, useAnimation, AnimationGroupPlayer as ɵAnimationGroupPlayer, BrowserAnimationBuilder as ɵBrowserAnimationBuilder, ɵPRE_STYLE };\n","import * as i0 from '@angular/core';\nimport { Directive, InjectionToken, inject, Injectable, ComponentFactoryResolver, ApplicationRef, SecurityContext, Injector, Inject, signal, Component, ChangeDetectionStrategy, HostBinding, HostListener, makeEnvironmentProviders, NgModule } from '@angular/core';\nimport { trigger, state, style, transition, animate } from '@angular/animations';\nimport { DOCUMENT, NgIf } from '@angular/common';\nimport { Subject } from 'rxjs';\nimport * as i2 from '@angular/platform-browser';\nconst _c0 = [\"toast-component\", \"\"];\nfunction Toast_button_0_Template(rf, ctx) {\n if (rf & 1) {\n const _r1 = i0.ɵɵgetCurrentView();\n i0.ɵɵelementStart(0, \"button\", 5);\n i0.ɵɵlistener(\"click\", function Toast_button_0_Template_button_click_0_listener() {\n i0.ɵɵrestoreView(_r1);\n const ctx_r1 = i0.ɵɵnextContext();\n return i0.ɵɵresetView(ctx_r1.remove());\n });\n i0.ɵɵelementStart(1, \"span\", 6);\n i0.ɵɵtext(2, \"\\xD7\");\n i0.ɵɵelementEnd()();\n }\n}\nfunction Toast_div_1_ng_container_2_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementContainerStart(0);\n i0.ɵɵtext(1);\n i0.ɵɵelementContainerEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext(2);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\"[\", ctx_r1.duplicatesCount + 1, \"]\");\n }\n}\nfunction Toast_div_1_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\");\n i0.ɵɵtext(1);\n i0.ɵɵtemplate(2, Toast_div_1_ng_container_2_Template, 2, 1, \"ng-container\", 4);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.titleClass);\n i0.ɵɵattribute(\"aria-label\", ctx_r1.title);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\" \", ctx_r1.title, \" \");\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx_r1.duplicatesCount);\n }\n}\nfunction Toast_div_2_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelement(0, \"div\", 7);\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.messageClass);\n i0.ɵɵproperty(\"innerHTML\", ctx_r1.message, i0.ɵɵsanitizeHtml);\n }\n}\nfunction Toast_div_3_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\", 8);\n i0.ɵɵtext(1);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.messageClass);\n i0.ɵɵattribute(\"aria-label\", ctx_r1.message);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\" \", ctx_r1.message, \" \");\n }\n}\nfunction Toast_div_4_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\");\n i0.ɵɵelement(1, \"div\", 9);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵadvance();\n i0.ɵɵstyleProp(\"width\", ctx_r1.width() + \"%\");\n }\n}\nfunction ToastNoAnimation_button_0_Template(rf, ctx) {\n if (rf & 1) {\n const _r1 = i0.ɵɵgetCurrentView();\n i0.ɵɵelementStart(0, \"button\", 5);\n i0.ɵɵlistener(\"click\", function ToastNoAnimation_button_0_Template_button_click_0_listener() {\n i0.ɵɵrestoreView(_r1);\n const ctx_r1 = i0.ɵɵnextContext();\n return i0.ɵɵresetView(ctx_r1.remove());\n });\n i0.ɵɵelementStart(1, \"span\", 6);\n i0.ɵɵtext(2, \"\\xD7\");\n i0.ɵɵelementEnd()();\n }\n}\nfunction ToastNoAnimation_div_1_ng_container_2_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementContainerStart(0);\n i0.ɵɵtext(1);\n i0.ɵɵelementContainerEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext(2);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\"[\", ctx_r1.duplicatesCount + 1, \"]\");\n }\n}\nfunction ToastNoAnimation_div_1_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\");\n i0.ɵɵtext(1);\n i0.ɵɵtemplate(2, ToastNoAnimation_div_1_ng_container_2_Template, 2, 1, \"ng-container\", 4);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.titleClass);\n i0.ɵɵattribute(\"aria-label\", ctx_r1.title);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\" \", ctx_r1.title, \" \");\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx_r1.duplicatesCount);\n }\n}\nfunction ToastNoAnimation_div_2_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelement(0, \"div\", 7);\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.messageClass);\n i0.ɵɵproperty(\"innerHTML\", ctx_r1.message, i0.ɵɵsanitizeHtml);\n }\n}\nfunction ToastNoAnimation_div_3_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\", 8);\n i0.ɵɵtext(1);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵclassMap(ctx_r1.options.messageClass);\n i0.ɵɵattribute(\"aria-label\", ctx_r1.message);\n i0.ɵɵadvance();\n i0.ɵɵtextInterpolate1(\" \", ctx_r1.message, \" \");\n }\n}\nfunction ToastNoAnimation_div_4_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵelementStart(0, \"div\");\n i0.ɵɵelement(1, \"div\", 9);\n i0.ɵɵelementEnd();\n }\n if (rf & 2) {\n const ctx_r1 = i0.ɵɵnextContext();\n i0.ɵɵadvance();\n i0.ɵɵstyleProp(\"width\", ctx_r1.width() + \"%\");\n }\n}\nlet ToastContainerDirective = /*#__PURE__*/(() => {\n class ToastContainerDirective {\n el;\n constructor(el) {\n this.el = el;\n }\n getContainerElement() {\n return this.el.nativeElement;\n }\n static ɵfac = function ToastContainerDirective_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastContainerDirective)(i0.ɵɵdirectiveInject(i0.ElementRef));\n };\n static ɵdir = /* @__PURE__ */i0.ɵɵdefineDirective({\n type: ToastContainerDirective,\n selectors: [[\"\", \"toastContainer\", \"\"]],\n exportAs: [\"toastContainer\"],\n standalone: true\n });\n }\n return ToastContainerDirective;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * A `ComponentPortal` is a portal that instantiates some Component upon attachment.\n */\nclass ComponentPortal {\n _attachedHost;\n /** The type of the component that will be instantiated for attachment. */\n component;\n /**\n * [Optional] Where the attached component should live in Angular's *logical* component tree.\n * This is different from where the component *renders*, which is determined by the PortalHost.\n * The origin necessary when the host is outside of the Angular application context.\n */\n viewContainerRef;\n /** Injector used for the instantiation of the component. */\n injector;\n constructor(component, injector) {\n this.component = component;\n this.injector = injector;\n }\n /** Attach this portal to a host. */\n attach(host, newestOnTop) {\n this._attachedHost = host;\n return host.attach(this, newestOnTop);\n }\n /** Detach this portal from its host */\n detach() {\n const host = this._attachedHost;\n if (host) {\n this._attachedHost = undefined;\n return host.detach();\n }\n }\n /** Whether this portal is attached to a host. */\n get isAttached() {\n return this._attachedHost != null;\n }\n /**\n * Sets the PortalHost reference without performing `attach()`. This is used directly by\n * the PortalHost when it is performing an `attach()` or `detach()`.\n */\n setAttachedHost(host) {\n this._attachedHost = host;\n }\n}\n/**\n * Partial implementation of PortalHost that only deals with attaching a\n * ComponentPortal\n */\nclass BasePortalHost {\n /** The portal currently attached to the host. */\n _attachedPortal;\n /** A function that will permanently dispose this host. */\n _disposeFn;\n attach(portal, newestOnTop) {\n this._attachedPortal = portal;\n return this.attachComponentPortal(portal, newestOnTop);\n }\n detach() {\n if (this._attachedPortal) {\n this._attachedPortal.setAttachedHost();\n }\n this._attachedPortal = undefined;\n if (this._disposeFn) {\n this._disposeFn();\n this._disposeFn = undefined;\n }\n }\n setDisposeFn(fn) {\n this._disposeFn = fn;\n }\n}\n\n/**\n * Reference to a toast opened via the Toastr service.\n */\nclass ToastRef {\n _overlayRef;\n /** The instance of component opened into the toast. */\n componentInstance;\n /** Count of duplicates of this toast */\n duplicatesCount = 0;\n /** Subject for notifying the user that the toast has finished closing. */\n _afterClosed = new Subject();\n /** triggered when toast is activated */\n _activate = new Subject();\n /** notifies the toast that it should close before the timeout */\n _manualClose = new Subject();\n /** notifies the toast that it should reset the timeouts */\n _resetTimeout = new Subject();\n /** notifies the toast that it should count a duplicate toast */\n _countDuplicate = new Subject();\n constructor(_overlayRef) {\n this._overlayRef = _overlayRef;\n }\n manualClose() {\n this._manualClose.next();\n this._manualClose.complete();\n }\n manualClosed() {\n return this._manualClose.asObservable();\n }\n timeoutReset() {\n return this._resetTimeout.asObservable();\n }\n countDuplicate() {\n return this._countDuplicate.asObservable();\n }\n /**\n * Close the toast.\n */\n close() {\n this._overlayRef.detach();\n this._afterClosed.next();\n this._manualClose.next();\n this._afterClosed.complete();\n this._manualClose.complete();\n this._activate.complete();\n this._resetTimeout.complete();\n this._countDuplicate.complete();\n }\n /** Gets an observable that is notified when the toast is finished closing. */\n afterClosed() {\n return this._afterClosed.asObservable();\n }\n isInactive() {\n return this._activate.isStopped;\n }\n activate() {\n this._activate.next();\n this._activate.complete();\n }\n /** Gets an observable that is notified when the toast has started opening. */\n afterActivate() {\n return this._activate.asObservable();\n }\n /** Reset the toast timouts and count duplicates */\n onDuplicate(resetTimeout, countDuplicate) {\n if (resetTimeout) {\n this._resetTimeout.next();\n }\n if (countDuplicate) {\n this._countDuplicate.next(++this.duplicatesCount);\n }\n }\n}\n\n/**\n * Everything a toast needs to launch\n */\nclass ToastPackage {\n toastId;\n config;\n message;\n title;\n toastType;\n toastRef;\n _onTap = new Subject();\n _onAction = new Subject();\n constructor(toastId, config, message, title, toastType, toastRef) {\n this.toastId = toastId;\n this.config = config;\n this.message = message;\n this.title = title;\n this.toastType = toastType;\n this.toastRef = toastRef;\n this.toastRef.afterClosed().subscribe(() => {\n this._onAction.complete();\n this._onTap.complete();\n });\n }\n /** Fired on click */\n triggerTap() {\n this._onTap.next();\n if (this.config.tapToDismiss) {\n this._onTap.complete();\n }\n }\n onTap() {\n return this._onTap.asObservable();\n }\n /** available for use in custom toast */\n triggerAction(action) {\n this._onAction.next(action);\n }\n onAction() {\n return this._onAction.asObservable();\n }\n}\nconst DefaultNoComponentGlobalConfig = {\n maxOpened: 0,\n autoDismiss: false,\n newestOnTop: true,\n preventDuplicates: false,\n countDuplicates: false,\n resetTimeoutOnDuplicate: false,\n includeTitleDuplicates: false,\n iconClasses: {\n error: 'toast-error',\n info: 'toast-info',\n success: 'toast-success',\n warning: 'toast-warning'\n },\n // Individual\n closeButton: false,\n disableTimeOut: false,\n timeOut: 5000,\n extendedTimeOut: 1000,\n enableHtml: false,\n progressBar: false,\n toastClass: 'ngx-toastr',\n positionClass: 'toast-top-right',\n titleClass: 'toast-title',\n messageClass: 'toast-message',\n easing: 'ease-in',\n easeTime: 300,\n tapToDismiss: true,\n onActivateTick: false,\n progressAnimation: 'decreasing'\n};\nconst TOAST_CONFIG = new InjectionToken('ToastConfig');\n\n/**\n * A PortalHost for attaching portals to an arbitrary DOM element outside of the Angular\n * application context.\n *\n * This is the only part of the portal core that directly touches the DOM.\n */\nclass DomPortalHost extends BasePortalHost {\n _hostDomElement;\n _componentFactoryResolver;\n _appRef;\n constructor(_hostDomElement, _componentFactoryResolver, _appRef) {\n super();\n this._hostDomElement = _hostDomElement;\n this._componentFactoryResolver = _componentFactoryResolver;\n this._appRef = _appRef;\n }\n /**\n * Attach the given ComponentPortal to DOM element using the ComponentFactoryResolver.\n * @param portal Portal to be attached\n */\n attachComponentPortal(portal, newestOnTop) {\n const componentFactory = this._componentFactoryResolver.resolveComponentFactory(portal.component);\n let componentRef;\n // If the portal specifies a ViewContainerRef, we will use that as the attachment point\n // for the component (in terms of Angular's component tree, not rendering).\n // When the ViewContainerRef is missing, we use the factory to create the component directly\n // and then manually attach the ChangeDetector for that component to the application (which\n // happens automatically when using a ViewContainer).\n componentRef = componentFactory.create(portal.injector);\n // When creating a component outside of a ViewContainer, we need to manually register\n // its ChangeDetector with the application. This API is unfortunately not yet published\n // in Angular core. The change detector must also be deregistered when the component\n // is destroyed to prevent memory leaks.\n this._appRef.attachView(componentRef.hostView);\n this.setDisposeFn(() => {\n this._appRef.detachView(componentRef.hostView);\n componentRef.destroy();\n });\n // At this point the component has been instantiated, so we move it to the location in the DOM\n // where we want it to be rendered.\n if (newestOnTop) {\n this._hostDomElement.insertBefore(this._getComponentRootNode(componentRef), this._hostDomElement.firstChild);\n } else {\n this._hostDomElement.appendChild(this._getComponentRootNode(componentRef));\n }\n return componentRef;\n }\n /** Gets the root HTMLElement for an instantiated component. */\n _getComponentRootNode(componentRef) {\n return componentRef.hostView.rootNodes[0];\n }\n}\n\n/** Container inside which all toasts will render. */\nlet OverlayContainer = /*#__PURE__*/(() => {\n class OverlayContainer {\n _document = inject(DOCUMENT);\n _containerElement;\n ngOnDestroy() {\n if (this._containerElement && this._containerElement.parentNode) {\n this._containerElement.parentNode.removeChild(this._containerElement);\n }\n }\n /**\n * This method returns the overlay container element. It will lazily\n * create the element the first time it is called to facilitate using\n * the container in non-browser environments.\n * @returns the container element\n */\n getContainerElement() {\n if (!this._containerElement) {\n this._createContainer();\n }\n return this._containerElement;\n }\n /**\n * Create the overlay container element, which is simply a div\n * with the 'cdk-overlay-container' class on the document body\n * and 'aria-live=\"polite\"'\n */\n _createContainer() {\n const container = this._document.createElement('div');\n container.classList.add('overlay-container');\n container.setAttribute('aria-live', 'polite');\n this._document.body.appendChild(container);\n this._containerElement = container;\n }\n static ɵfac = function OverlayContainer_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || OverlayContainer)();\n };\n static ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: OverlayContainer,\n factory: OverlayContainer.ɵfac,\n providedIn: 'root'\n });\n }\n return OverlayContainer;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * Reference to an overlay that has been created with the Overlay service.\n * Used to manipulate or dispose of said overlay.\n */\nclass OverlayRef {\n _portalHost;\n constructor(_portalHost) {\n this._portalHost = _portalHost;\n }\n attach(portal, newestOnTop = true) {\n return this._portalHost.attach(portal, newestOnTop);\n }\n /**\n * Detaches an overlay from a portal.\n * @returns Resolves when the overlay has been detached.\n */\n detach() {\n return this._portalHost.detach();\n }\n}\n\n/**\n * Service to create Overlays. Overlays are dynamically added pieces of floating UI, meant to be\n * used as a low-level building building block for other components. Dialogs, tooltips, menus,\n * selects, etc. can all be built using overlays. The service should primarily be used by authors\n * of re-usable components rather than developers building end-user applications.\n *\n * An overlay *is* a PortalHost, so any kind of Portal can be loaded into one.\n */\nlet Overlay = /*#__PURE__*/(() => {\n class Overlay {\n _overlayContainer = inject(OverlayContainer);\n _componentFactoryResolver = inject(ComponentFactoryResolver);\n _appRef = inject(ApplicationRef);\n _document = inject(DOCUMENT);\n // Namespace panes by overlay container\n _paneElements = new Map();\n /**\n * Creates an overlay.\n * @returns A reference to the created overlay.\n */\n create(positionClass, overlayContainer) {\n // get existing pane if possible\n return this._createOverlayRef(this.getPaneElement(positionClass, overlayContainer));\n }\n getPaneElement(positionClass = '', overlayContainer) {\n if (!this._paneElements.get(overlayContainer)) {\n this._paneElements.set(overlayContainer, {});\n }\n if (!this._paneElements.get(overlayContainer)[positionClass]) {\n this._paneElements.get(overlayContainer)[positionClass] = this._createPaneElement(positionClass, overlayContainer);\n }\n return this._paneElements.get(overlayContainer)[positionClass];\n }\n /**\n * Creates the DOM element for an overlay and appends it to the overlay container.\n * @returns Newly-created pane element\n */\n _createPaneElement(positionClass, overlayContainer) {\n const pane = this._document.createElement('div');\n pane.id = 'toast-container';\n pane.classList.add(positionClass);\n pane.classList.add('toast-container');\n if (!overlayContainer) {\n this._overlayContainer.getContainerElement().appendChild(pane);\n } else {\n overlayContainer.getContainerElement().appendChild(pane);\n }\n return pane;\n }\n /**\n * Create a DomPortalHost into which the overlay content can be loaded.\n * @param pane The DOM element to turn into a portal host.\n * @returns A portal host for the given DOM element.\n */\n _createPortalHost(pane) {\n return new DomPortalHost(pane, this._componentFactoryResolver, this._appRef);\n }\n /**\n * Creates an OverlayRef for an overlay in the given DOM element.\n * @param pane DOM element for the overlay\n */\n _createOverlayRef(pane) {\n return new OverlayRef(this._createPortalHost(pane));\n }\n static ɵfac = function Overlay_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || Overlay)();\n };\n static ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: Overlay,\n factory: Overlay.ɵfac,\n providedIn: 'root'\n });\n }\n return Overlay;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nlet ToastrService = /*#__PURE__*/(() => {\n class ToastrService {\n overlay;\n _injector;\n sanitizer;\n ngZone;\n toastrConfig;\n currentlyActive = 0;\n toasts = [];\n overlayContainer;\n previousToastMessage;\n index = 0;\n constructor(token, overlay, _injector, sanitizer, ngZone) {\n this.overlay = overlay;\n this._injector = _injector;\n this.sanitizer = sanitizer;\n this.ngZone = ngZone;\n this.toastrConfig = {\n ...token.default,\n ...token.config\n };\n if (token.config.iconClasses) {\n this.toastrConfig.iconClasses = {\n ...token.default.iconClasses,\n ...token.config.iconClasses\n };\n }\n }\n /** show toast */\n show(message, title, override = {}, type = '') {\n return this._preBuildNotification(type, message, title, this.applyConfig(override));\n }\n /** show successful toast */\n success(message, title, override = {}) {\n const type = this.toastrConfig.iconClasses.success || '';\n return this._preBuildNotification(type, message, title, this.applyConfig(override));\n }\n /** show error toast */\n error(message, title, override = {}) {\n const type = this.toastrConfig.iconClasses.error || '';\n return this._preBuildNotification(type, message, title, this.applyConfig(override));\n }\n /** show info toast */\n info(message, title, override = {}) {\n const type = this.toastrConfig.iconClasses.info || '';\n return this._preBuildNotification(type, message, title, this.applyConfig(override));\n }\n /** show warning toast */\n warning(message, title, override = {}) {\n const type = this.toastrConfig.iconClasses.warning || '';\n return this._preBuildNotification(type, message, title, this.applyConfig(override));\n }\n /**\n * Remove all or a single toast by id\n */\n clear(toastId) {\n // Call every toastRef manualClose function\n for (const toast of this.toasts) {\n if (toastId !== undefined) {\n if (toast.toastId === toastId) {\n toast.toastRef.manualClose();\n return;\n }\n } else {\n toast.toastRef.manualClose();\n }\n }\n }\n /**\n * Remove and destroy a single toast by id\n */\n remove(toastId) {\n const found = this._findToast(toastId);\n if (!found) {\n return false;\n }\n found.activeToast.toastRef.close();\n this.toasts.splice(found.index, 1);\n this.currentlyActive = this.currentlyActive - 1;\n if (!this.toastrConfig.maxOpened || !this.toasts.length) {\n return false;\n }\n if (this.currentlyActive < this.toastrConfig.maxOpened && this.toasts[this.currentlyActive]) {\n const p = this.toasts[this.currentlyActive].toastRef;\n if (!p.isInactive()) {\n this.currentlyActive = this.currentlyActive + 1;\n p.activate();\n }\n }\n return true;\n }\n /**\n * Determines if toast message is already shown\n */\n findDuplicate(title = '', message = '', resetOnDuplicate, countDuplicates) {\n const {\n includeTitleDuplicates\n } = this.toastrConfig;\n for (const toast of this.toasts) {\n const hasDuplicateTitle = includeTitleDuplicates && toast.title === title;\n if ((!includeTitleDuplicates || hasDuplicateTitle) && toast.message === message) {\n toast.toastRef.onDuplicate(resetOnDuplicate, countDuplicates);\n return toast;\n }\n }\n return null;\n }\n /** create a clone of global config and apply individual settings */\n applyConfig(override = {}) {\n return {\n ...this.toastrConfig,\n ...override\n };\n }\n /**\n * Find toast object by id\n */\n _findToast(toastId) {\n for (let i = 0; i < this.toasts.length; i++) {\n if (this.toasts[i].toastId === toastId) {\n return {\n index: i,\n activeToast: this.toasts[i]\n };\n }\n }\n return null;\n }\n /**\n * Determines the need to run inside angular's zone then builds the toast\n */\n _preBuildNotification(toastType, message, title, config) {\n if (config.onActivateTick) {\n return this.ngZone.run(() => this._buildNotification(toastType, message, title, config));\n }\n return this._buildNotification(toastType, message, title, config);\n }\n /**\n * Creates and attaches toast data to component\n * returns the active toast, or in case preventDuplicates is enabled the original/non-duplicate active toast.\n */\n _buildNotification(toastType, message, title, config) {\n if (!config.toastComponent) {\n throw new Error('toastComponent required');\n }\n // max opened and auto dismiss = true\n // if timeout = 0 resetting it would result in setting this.hideTime = Date.now(). Hence, we only want to reset timeout if there is\n // a timeout at all\n const duplicate = this.findDuplicate(title, message, this.toastrConfig.resetTimeoutOnDuplicate && config.timeOut > 0, this.toastrConfig.countDuplicates);\n if ((this.toastrConfig.includeTitleDuplicates && title || message) && this.toastrConfig.preventDuplicates && duplicate !== null) {\n return duplicate;\n }\n this.previousToastMessage = message;\n let keepInactive = false;\n if (this.toastrConfig.maxOpened && this.currentlyActive >= this.toastrConfig.maxOpened) {\n keepInactive = true;\n if (this.toastrConfig.autoDismiss) {\n this.clear(this.toasts[0].toastId);\n }\n }\n const overlayRef = this.overlay.create(config.positionClass, this.overlayContainer);\n this.index = this.index + 1;\n let sanitizedMessage = message;\n if (message && config.enableHtml) {\n sanitizedMessage = this.sanitizer.sanitize(SecurityContext.HTML, message);\n }\n const toastRef = new ToastRef(overlayRef);\n const toastPackage = new ToastPackage(this.index, config, sanitizedMessage, title, toastType, toastRef);\n /** New injector that contains an instance of `ToastPackage`. */\n const providers = [{\n provide: ToastPackage,\n useValue: toastPackage\n }];\n const toastInjector = Injector.create({\n providers,\n parent: this._injector\n });\n const component = new ComponentPortal(config.toastComponent, toastInjector);\n const portal = overlayRef.attach(component, config.newestOnTop);\n toastRef.componentInstance = portal.instance;\n const ins = {\n toastId: this.index,\n title: title || '',\n message: message || '',\n toastRef,\n onShown: toastRef.afterActivate(),\n onHidden: toastRef.afterClosed(),\n onTap: toastPackage.onTap(),\n onAction: toastPackage.onAction(),\n portal\n };\n if (!keepInactive) {\n this.currentlyActive = this.currentlyActive + 1;\n setTimeout(() => {\n ins.toastRef.activate();\n });\n }\n this.toasts.push(ins);\n return ins;\n }\n static ɵfac = function ToastrService_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastrService)(i0.ɵɵinject(TOAST_CONFIG), i0.ɵɵinject(Overlay), i0.ɵɵinject(i0.Injector), i0.ɵɵinject(i2.DomSanitizer), i0.ɵɵinject(i0.NgZone));\n };\n static ɵprov = /* @__PURE__ */i0.ɵɵdefineInjectable({\n token: ToastrService,\n factory: ToastrService.ɵfac,\n providedIn: 'root'\n });\n }\n return ToastrService;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nlet Toast = /*#__PURE__*/(() => {\n class Toast {\n toastrService;\n toastPackage;\n ngZone;\n message;\n title;\n options;\n duplicatesCount;\n originalTimeout;\n /** width of progress bar */\n width = signal(-1);\n /** a combination of toast type and options.toastClass */\n toastClasses = '';\n state;\n /** controls animation */\n get _state() {\n return this.state();\n }\n /** hides component when waiting to be displayed */\n get displayStyle() {\n if (this.state().value === 'inactive') {\n return 'none';\n }\n return;\n }\n timeout;\n intervalId;\n hideTime;\n sub;\n sub1;\n sub2;\n sub3;\n constructor(toastrService, toastPackage, ngZone) {\n this.toastrService = toastrService;\n this.toastPackage = toastPackage;\n this.ngZone = ngZone;\n this.message = toastPackage.message;\n this.title = toastPackage.title;\n this.options = toastPackage.config;\n this.originalTimeout = toastPackage.config.timeOut;\n this.toastClasses = `${toastPackage.toastType} ${toastPackage.config.toastClass}`;\n this.sub = toastPackage.toastRef.afterActivate().subscribe(() => {\n this.activateToast();\n });\n this.sub1 = toastPackage.toastRef.manualClosed().subscribe(() => {\n this.remove();\n });\n this.sub2 = toastPackage.toastRef.timeoutReset().subscribe(() => {\n this.resetTimeout();\n });\n this.sub3 = toastPackage.toastRef.countDuplicate().subscribe(count => {\n this.duplicatesCount = count;\n });\n this.state = signal({\n value: 'inactive',\n params: {\n easeTime: this.toastPackage.config.easeTime,\n easing: 'ease-in'\n }\n });\n }\n ngOnDestroy() {\n this.sub.unsubscribe();\n this.sub1.unsubscribe();\n this.sub2.unsubscribe();\n this.sub3.unsubscribe();\n clearInterval(this.intervalId);\n clearTimeout(this.timeout);\n }\n /**\n * activates toast and sets timeout\n */\n activateToast() {\n this.state.update(state => ({\n ...state,\n value: 'active'\n }));\n if (!(this.options.disableTimeOut === true || this.options.disableTimeOut === 'timeOut') && this.options.timeOut) {\n this.outsideTimeout(() => this.remove(), this.options.timeOut);\n this.hideTime = new Date().getTime() + this.options.timeOut;\n if (this.options.progressBar) {\n this.outsideInterval(() => this.updateProgress(), 10);\n }\n }\n }\n /**\n * updates progress bar width\n */\n updateProgress() {\n if (this.width() === 0 || this.width() === 100 || !this.options.timeOut) {\n return;\n }\n const now = new Date().getTime();\n const remaining = this.hideTime - now;\n this.width.set(remaining / this.options.timeOut * 100);\n if (this.options.progressAnimation === 'increasing') {\n this.width.update(width => 100 - width);\n }\n if (this.width() <= 0) {\n this.width.set(0);\n }\n if (this.width() >= 100) {\n this.width.set(100);\n }\n }\n resetTimeout() {\n clearTimeout(this.timeout);\n clearInterval(this.intervalId);\n this.state.update(state => ({\n ...state,\n value: 'active'\n }));\n this.outsideTimeout(() => this.remove(), this.originalTimeout);\n this.options.timeOut = this.originalTimeout;\n this.hideTime = new Date().getTime() + (this.options.timeOut || 0);\n this.width.set(-1);\n if (this.options.progressBar) {\n this.outsideInterval(() => this.updateProgress(), 10);\n }\n }\n /**\n * tells toastrService to remove this toast after animation time\n */\n remove() {\n if (this.state().value === 'removed') {\n return;\n }\n clearTimeout(this.timeout);\n this.state.update(state => ({\n ...state,\n value: 'removed'\n }));\n this.outsideTimeout(() => this.toastrService.remove(this.toastPackage.toastId), +this.toastPackage.config.easeTime);\n }\n tapToast() {\n if (this.state().value === 'removed') {\n return;\n }\n this.toastPackage.triggerTap();\n if (this.options.tapToDismiss) {\n this.remove();\n }\n }\n stickAround() {\n if (this.state().value === 'removed') {\n return;\n }\n if (this.options.disableTimeOut !== 'extendedTimeOut') {\n clearTimeout(this.timeout);\n this.options.timeOut = 0;\n this.hideTime = 0;\n // disable progressBar\n clearInterval(this.intervalId);\n this.width.set(0);\n }\n }\n delayedHideToast() {\n if (this.options.disableTimeOut === true || this.options.disableTimeOut === 'extendedTimeOut' || this.options.extendedTimeOut === 0 || this.state().value === 'removed') {\n return;\n }\n this.outsideTimeout(() => this.remove(), this.options.extendedTimeOut);\n this.options.timeOut = this.options.extendedTimeOut;\n this.hideTime = new Date().getTime() + (this.options.timeOut || 0);\n this.width.set(-1);\n if (this.options.progressBar) {\n this.outsideInterval(() => this.updateProgress(), 10);\n }\n }\n outsideTimeout(func, timeout) {\n if (this.ngZone) {\n this.ngZone.runOutsideAngular(() => this.timeout = setTimeout(() => this.runInsideAngular(func), timeout));\n } else {\n this.timeout = setTimeout(() => func(), timeout);\n }\n }\n outsideInterval(func, timeout) {\n if (this.ngZone) {\n this.ngZone.runOutsideAngular(() => this.intervalId = setInterval(() => this.runInsideAngular(func), timeout));\n } else {\n this.intervalId = setInterval(() => func(), timeout);\n }\n }\n runInsideAngular(func) {\n if (this.ngZone) {\n this.ngZone.run(() => func());\n } else {\n func();\n }\n }\n static ɵfac = function Toast_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || Toast)(i0.ɵɵdirectiveInject(ToastrService), i0.ɵɵdirectiveInject(ToastPackage), i0.ɵɵdirectiveInject(i0.NgZone));\n };\n static ɵcmp = /* @__PURE__ */i0.ɵɵdefineComponent({\n type: Toast,\n selectors: [[\"\", \"toast-component\", \"\"]],\n hostVars: 5,\n hostBindings: function Toast_HostBindings(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵlistener(\"click\", function Toast_click_HostBindingHandler() {\n return ctx.tapToast();\n })(\"mouseenter\", function Toast_mouseenter_HostBindingHandler() {\n return ctx.stickAround();\n })(\"mouseleave\", function Toast_mouseleave_HostBindingHandler() {\n return ctx.delayedHideToast();\n });\n }\n if (rf & 2) {\n i0.ɵɵsyntheticHostProperty(\"@flyInOut\", ctx._state);\n i0.ɵɵclassMap(ctx.toastClasses);\n i0.ɵɵstyleProp(\"display\", ctx.displayStyle);\n }\n },\n standalone: true,\n features: [i0.ɵɵStandaloneFeature],\n attrs: _c0,\n decls: 5,\n vars: 5,\n consts: [[\"type\", \"button\", \"class\", \"toast-close-button\", \"aria-label\", \"Close\", 3, \"click\", 4, \"ngIf\"], [3, \"class\", 4, \"ngIf\"], [\"role\", \"alert\", 3, \"class\", \"innerHTML\", 4, \"ngIf\"], [\"role\", \"alert\", 3, \"class\", 4, \"ngIf\"], [4, \"ngIf\"], [\"type\", \"button\", \"aria-label\", \"Close\", 1, \"toast-close-button\", 3, \"click\"], [\"aria-hidden\", \"true\"], [\"role\", \"alert\", 3, \"innerHTML\"], [\"role\", \"alert\"], [1, \"toast-progress\"]],\n template: function Toast_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵtemplate(0, Toast_button_0_Template, 3, 0, \"button\", 0)(1, Toast_div_1_Template, 3, 5, \"div\", 1)(2, Toast_div_2_Template, 1, 3, \"div\", 2)(3, Toast_div_3_Template, 2, 4, \"div\", 3)(4, Toast_div_4_Template, 2, 2, \"div\", 4);\n }\n if (rf & 2) {\n i0.ɵɵproperty(\"ngIf\", ctx.options.closeButton);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.title);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.message && ctx.options.enableHtml);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.message && !ctx.options.enableHtml);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.options.progressBar);\n }\n },\n dependencies: [NgIf],\n encapsulation: 2,\n data: {\n animation: [trigger('flyInOut', [state('inactive', style({\n opacity: 0\n })), state('active', style({\n opacity: 1\n })), state('removed', style({\n opacity: 0\n })), transition('inactive => active', animate('{{ easeTime }}ms {{ easing }}')), transition('active => removed', animate('{{ easeTime }}ms {{ easing }}'))])]\n },\n changeDetection: 0\n });\n }\n return Toast;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nconst DefaultGlobalConfig = {\n ...DefaultNoComponentGlobalConfig,\n toastComponent: Toast\n};\n/**\n * @description\n * Provides the `TOAST_CONFIG` token with the given config.\n *\n * @param config The config to configure toastr.\n * @returns The environment providers.\n *\n * @example\n * ```ts\n * import { provideToastr } from 'ngx-toastr';\n *\n * bootstrap(AppComponent, {\n * providers: [\n * provideToastr({\n * timeOut: 2000,\n * positionClass: 'toast-top-right',\n * }),\n * ],\n * })\n */\nconst provideToastr = (config = {}) => {\n const providers = [{\n provide: TOAST_CONFIG,\n useValue: {\n default: DefaultGlobalConfig,\n config\n }\n }];\n return makeEnvironmentProviders(providers);\n};\nlet ToastrModule = /*#__PURE__*/(() => {\n class ToastrModule {\n static forRoot(config = {}) {\n return {\n ngModule: ToastrModule,\n providers: [provideToastr(config)]\n };\n }\n static ɵfac = function ToastrModule_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastrModule)();\n };\n static ɵmod = /* @__PURE__ */i0.ɵɵdefineNgModule({\n type: ToastrModule\n });\n static ɵinj = /* @__PURE__ */i0.ɵɵdefineInjector({});\n }\n return ToastrModule;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nlet ToastrComponentlessModule = /*#__PURE__*/(() => {\n class ToastrComponentlessModule {\n static forRoot(config = {}) {\n return {\n ngModule: ToastrModule,\n providers: [{\n provide: TOAST_CONFIG,\n useValue: {\n default: DefaultNoComponentGlobalConfig,\n config\n }\n }]\n };\n }\n static ɵfac = function ToastrComponentlessModule_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastrComponentlessModule)();\n };\n static ɵmod = /* @__PURE__ */i0.ɵɵdefineNgModule({\n type: ToastrComponentlessModule\n });\n static ɵinj = /* @__PURE__ */i0.ɵɵdefineInjector({});\n }\n return ToastrComponentlessModule;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nlet ToastNoAnimation = /*#__PURE__*/(() => {\n class ToastNoAnimation {\n toastrService;\n toastPackage;\n appRef;\n message;\n title;\n options;\n duplicatesCount;\n originalTimeout;\n /** width of progress bar */\n width = signal(-1);\n /** a combination of toast type and options.toastClass */\n toastClasses = '';\n /** hides component when waiting to be displayed */\n get displayStyle() {\n if (this.state() === 'inactive') {\n return 'none';\n }\n return null;\n }\n /** controls animation */\n state = signal('inactive');\n timeout;\n intervalId;\n hideTime;\n sub;\n sub1;\n sub2;\n sub3;\n constructor(toastrService, toastPackage, appRef) {\n this.toastrService = toastrService;\n this.toastPackage = toastPackage;\n this.appRef = appRef;\n this.message = toastPackage.message;\n this.title = toastPackage.title;\n this.options = toastPackage.config;\n this.originalTimeout = toastPackage.config.timeOut;\n this.toastClasses = `${toastPackage.toastType} ${toastPackage.config.toastClass}`;\n this.sub = toastPackage.toastRef.afterActivate().subscribe(() => {\n this.activateToast();\n });\n this.sub1 = toastPackage.toastRef.manualClosed().subscribe(() => {\n this.remove();\n });\n this.sub2 = toastPackage.toastRef.timeoutReset().subscribe(() => {\n this.resetTimeout();\n });\n this.sub3 = toastPackage.toastRef.countDuplicate().subscribe(count => {\n this.duplicatesCount = count;\n });\n }\n ngOnDestroy() {\n this.sub.unsubscribe();\n this.sub1.unsubscribe();\n this.sub2.unsubscribe();\n this.sub3.unsubscribe();\n clearInterval(this.intervalId);\n clearTimeout(this.timeout);\n }\n /**\n * activates toast and sets timeout\n */\n activateToast() {\n this.state.set('active');\n if (!(this.options.disableTimeOut === true || this.options.disableTimeOut === 'timeOut') && this.options.timeOut) {\n this.timeout = setTimeout(() => {\n this.remove();\n }, this.options.timeOut);\n this.hideTime = new Date().getTime() + this.options.timeOut;\n if (this.options.progressBar) {\n this.intervalId = setInterval(() => this.updateProgress(), 10);\n }\n }\n if (this.options.onActivateTick) {\n this.appRef.tick();\n }\n }\n /**\n * updates progress bar width\n */\n updateProgress() {\n if (this.width() === 0 || this.width() === 100 || !this.options.timeOut) {\n return;\n }\n const now = new Date().getTime();\n const remaining = this.hideTime - now;\n this.width.set(remaining / this.options.timeOut * 100);\n if (this.options.progressAnimation === 'increasing') {\n this.width.update(width => 100 - width);\n }\n if (this.width() <= 0) {\n this.width.set(0);\n }\n if (this.width() >= 100) {\n this.width.set(100);\n }\n }\n resetTimeout() {\n clearTimeout(this.timeout);\n clearInterval(this.intervalId);\n this.state.set('active');\n this.options.timeOut = this.originalTimeout;\n this.timeout = setTimeout(() => this.remove(), this.originalTimeout);\n this.hideTime = new Date().getTime() + (this.originalTimeout || 0);\n this.width.set(-1);\n if (this.options.progressBar) {\n this.intervalId = setInterval(() => this.updateProgress(), 10);\n }\n }\n /**\n * tells toastrService to remove this toast after animation time\n */\n remove() {\n if (this.state() === 'removed') {\n return;\n }\n clearTimeout(this.timeout);\n this.state.set('removed');\n this.timeout = setTimeout(() => this.toastrService.remove(this.toastPackage.toastId));\n }\n tapToast() {\n if (this.state() === 'removed') {\n return;\n }\n this.toastPackage.triggerTap();\n if (this.options.tapToDismiss) {\n this.remove();\n }\n }\n stickAround() {\n if (this.state() === 'removed') {\n return;\n }\n clearTimeout(this.timeout);\n this.options.timeOut = 0;\n this.hideTime = 0;\n // disable progressBar\n clearInterval(this.intervalId);\n this.width.set(0);\n }\n delayedHideToast() {\n if (this.options.disableTimeOut === true || this.options.disableTimeOut === 'extendedTimeOut' || this.options.extendedTimeOut === 0 || this.state() === 'removed') {\n return;\n }\n this.timeout = setTimeout(() => this.remove(), this.options.extendedTimeOut);\n this.options.timeOut = this.options.extendedTimeOut;\n this.hideTime = new Date().getTime() + (this.options.timeOut || 0);\n this.width.set(-1);\n if (this.options.progressBar) {\n this.intervalId = setInterval(() => this.updateProgress(), 10);\n }\n }\n static ɵfac = function ToastNoAnimation_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastNoAnimation)(i0.ɵɵdirectiveInject(ToastrService), i0.ɵɵdirectiveInject(ToastPackage), i0.ɵɵdirectiveInject(i0.ApplicationRef));\n };\n static ɵcmp = /* @__PURE__ */i0.ɵɵdefineComponent({\n type: ToastNoAnimation,\n selectors: [[\"\", \"toast-component\", \"\"]],\n hostVars: 4,\n hostBindings: function ToastNoAnimation_HostBindings(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵlistener(\"click\", function ToastNoAnimation_click_HostBindingHandler() {\n return ctx.tapToast();\n })(\"mouseenter\", function ToastNoAnimation_mouseenter_HostBindingHandler() {\n return ctx.stickAround();\n })(\"mouseleave\", function ToastNoAnimation_mouseleave_HostBindingHandler() {\n return ctx.delayedHideToast();\n });\n }\n if (rf & 2) {\n i0.ɵɵclassMap(ctx.toastClasses);\n i0.ɵɵstyleProp(\"display\", ctx.displayStyle);\n }\n },\n standalone: true,\n features: [i0.ɵɵStandaloneFeature],\n attrs: _c0,\n decls: 5,\n vars: 5,\n consts: [[\"type\", \"button\", \"class\", \"toast-close-button\", \"aria-label\", \"Close\", 3, \"click\", 4, \"ngIf\"], [3, \"class\", 4, \"ngIf\"], [\"role\", \"alert\", 3, \"class\", \"innerHTML\", 4, \"ngIf\"], [\"role\", \"alert\", 3, \"class\", 4, \"ngIf\"], [4, \"ngIf\"], [\"type\", \"button\", \"aria-label\", \"Close\", 1, \"toast-close-button\", 3, \"click\"], [\"aria-hidden\", \"true\"], [\"role\", \"alert\", 3, \"innerHTML\"], [\"role\", \"alert\"], [1, \"toast-progress\"]],\n template: function ToastNoAnimation_Template(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵtemplate(0, ToastNoAnimation_button_0_Template, 3, 0, \"button\", 0)(1, ToastNoAnimation_div_1_Template, 3, 5, \"div\", 1)(2, ToastNoAnimation_div_2_Template, 1, 3, \"div\", 2)(3, ToastNoAnimation_div_3_Template, 2, 4, \"div\", 3)(4, ToastNoAnimation_div_4_Template, 2, 2, \"div\", 4);\n }\n if (rf & 2) {\n i0.ɵɵproperty(\"ngIf\", ctx.options.closeButton);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.title);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.message && ctx.options.enableHtml);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.message && !ctx.options.enableHtml);\n i0.ɵɵadvance();\n i0.ɵɵproperty(\"ngIf\", ctx.options.progressBar);\n }\n },\n dependencies: [NgIf],\n encapsulation: 2,\n changeDetection: 0\n });\n }\n return ToastNoAnimation;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nconst DefaultNoAnimationsGlobalConfig = {\n ...DefaultNoComponentGlobalConfig,\n toastComponent: ToastNoAnimation\n};\nlet ToastNoAnimationModule = /*#__PURE__*/(() => {\n class ToastNoAnimationModule {\n static forRoot(config = {}) {\n return {\n ngModule: ToastNoAnimationModule,\n providers: [{\n provide: TOAST_CONFIG,\n useValue: {\n default: DefaultNoAnimationsGlobalConfig,\n config\n }\n }]\n };\n }\n static ɵfac = function ToastNoAnimationModule_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || ToastNoAnimationModule)();\n };\n static ɵmod = /* @__PURE__ */i0.ɵɵdefineNgModule({\n type: ToastNoAnimationModule\n });\n static ɵinj = /* @__PURE__ */i0.ɵɵdefineInjector({});\n }\n return ToastNoAnimationModule;\n})();\n(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n\n/**\n * Generated bundle index. Do not edit.\n */\n\nexport { BasePortalHost, ComponentPortal, DefaultGlobalConfig, DefaultNoAnimationsGlobalConfig, DefaultNoComponentGlobalConfig, Overlay, OverlayContainer, OverlayRef, TOAST_CONFIG, Toast, ToastContainerDirective, ToastNoAnimation, ToastNoAnimationModule, ToastPackage, ToastRef, ToastrComponentlessModule, ToastrModule, ToastrService, provideToastr };\n","/**\n * @license Angular v18.1.5\n * (c) 2010-2024 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport * as i0 from '@angular/core';\nimport { Directive, InjectionToken, forwardRef, Optional, Inject, ɵisPromise, ɵisSubscribable, ɵRuntimeError, Self, computed, signal, untracked, EventEmitter, Input, Host, SkipSelf, booleanAttribute, ChangeDetectorRef, Output, Injectable, inject, NgModule, Version } from '@angular/core';\nimport { ɵgetDOM } from '@angular/common';\nimport { from, forkJoin, Subject } from 'rxjs';\nimport { map } from 'rxjs/operators';\n\n/**\n * Base class for all ControlValueAccessor classes defined in Forms package.\n * Contains common logic and utility functions.\n *\n * Note: this is an *internal-only* class and should not be extended or used directly in\n * applications code.\n */\nlet BaseControlValueAccessor = /*#__PURE__*/(() => {\n class BaseControlValueAccessor {\n constructor(_renderer, _elementRef) {\n this._renderer = _renderer;\n this._elementRef = _elementRef;\n /**\n * The registered callback function called when a change or input event occurs on the input\n * element.\n * @nodoc\n */\n this.onChange = _ => {};\n /**\n * The registered callback function called when a blur event occurs on the input element.\n * @nodoc\n */\n this.onTouched = () => {};\n }\n /**\n * Helper method that sets a property on a target element using the current Renderer\n * implementation.\n * @nodoc\n */\n setProperty(key, value) {\n this._renderer.setProperty(this._elementRef.nativeElement, key, value);\n }\n /**\n * Registers a function called when the control is touched.\n * @nodoc\n */\n registerOnTouched(fn) {\n this.onTouched = fn;\n }\n /**\n * Registers a function called when the control value changes.\n * @nodoc\n */\n registerOnChange(fn) {\n this.onChange = fn;\n }\n /**\n * Sets the \"disabled\" property on the range input element.\n * @nodoc\n */\n setDisabledState(isDisabled) {\n this.setProperty('disabled', isDisabled);\n }\n static {\n this.ɵfac = function BaseControlValueAccessor_Factory(__ngFactoryType__) {\n return new (__ngFactoryType__ || BaseControlValueAccessor)(i0.ɵɵdirectiveInject(i0.Renderer2), i0.ɵɵdirectiveInject(i0.ElementRef));\n };\n }\n static {\n this.ɵdir = /* @__PURE__ */i0.ɵɵdefineDirective({\n type: BaseControlValueAccessor\n });\n }\n }\n return BaseControlValueAccessor;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n/**\n * Base class for all built-in ControlValueAccessor classes (except DefaultValueAccessor, which is\n * used in case no other CVAs can be found). We use this class to distinguish between default CVA,\n * built-in CVAs and custom CVAs, so that Forms logic can recognize built-in CVAs and treat custom\n * ones with higher priority (when both built-in and custom CVAs are present).\n *\n * Note: this is an *internal-only* class and should not be extended or used directly in\n * applications code.\n */\nlet BuiltInControlValueAccessor = /*#__PURE__*/(() => {\n class BuiltInControlValueAccessor extends BaseControlValueAccessor {\n static {\n this.ɵfac = /* @__PURE__ */(() => {\n let ɵBuiltInControlValueAccessor_BaseFactory;\n return function BuiltInControlValueAccessor_Factory(__ngFactoryType__) {\n return (ɵBuiltInControlValueAccessor_BaseFactory || (ɵBuiltInControlValueAccessor_BaseFactory = i0.ɵɵgetInheritedFactory(BuiltInControlValueAccessor)))(__ngFactoryType__ || BuiltInControlValueAccessor);\n };\n })();\n }\n static {\n this.ɵdir = /* @__PURE__ */i0.ɵɵdefineDirective({\n type: BuiltInControlValueAccessor,\n features: [i0.ɵɵInheritDefinitionFeature]\n });\n }\n }\n return BuiltInControlValueAccessor;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\n/**\n * Used to provide a `ControlValueAccessor` for form controls.\n *\n * See `DefaultValueAccessor` for how to implement one.\n *\n * @publicApi\n */\nconst NG_VALUE_ACCESSOR = /*#__PURE__*/new InjectionToken(ngDevMode ? 'NgValueAccessor' : '');\nconst CHECKBOX_VALUE_ACCESSOR = {\n provide: NG_VALUE_ACCESSOR,\n useExisting: /*#__PURE__*/forwardRef(() => CheckboxControlValueAccessor),\n multi: true\n};\n/**\n * @description\n * A `ControlValueAccessor` for writing a value and listening to changes on a checkbox input\n * element.\n *\n * @usageNotes\n *\n * ### Using a checkbox with a reactive form.\n *\n * The following example shows how to use a checkbox with a reactive form.\n *\n * ```ts\n * const rememberLoginControl = new FormControl();\n * ```\n *\n * ```\n * \n * ```\n *\n * @ngModule ReactiveFormsModule\n * @ngModule FormsModule\n * @publicApi\n */\nlet CheckboxControlValueAccessor = /*#__PURE__*/(() => {\n class CheckboxControlValueAccessor extends BuiltInControlValueAccessor {\n /**\n * Sets the \"checked\" property on the input element.\n * @nodoc\n */\n writeValue(value) {\n this.setProperty('checked', value);\n }\n static {\n this.ɵfac = /* @__PURE__ */(() => {\n let ɵCheckboxControlValueAccessor_BaseFactory;\n return function CheckboxControlValueAccessor_Factory(__ngFactoryType__) {\n return (ɵCheckboxControlValueAccessor_BaseFactory || (ɵCheckboxControlValueAccessor_BaseFactory = i0.ɵɵgetInheritedFactory(CheckboxControlValueAccessor)))(__ngFactoryType__ || CheckboxControlValueAccessor);\n };\n })();\n }\n static {\n this.ɵdir = /* @__PURE__ */i0.ɵɵdefineDirective({\n type: CheckboxControlValueAccessor,\n selectors: [[\"input\", \"type\", \"checkbox\", \"formControlName\", \"\"], [\"input\", \"type\", \"checkbox\", \"formControl\", \"\"], [\"input\", \"type\", \"checkbox\", \"ngModel\", \"\"]],\n hostBindings: function CheckboxControlValueAccessor_HostBindings(rf, ctx) {\n if (rf & 1) {\n i0.ɵɵlistener(\"change\", function CheckboxControlValueAccessor_change_HostBindingHandler($event) {\n return ctx.onChange($event.target.checked);\n })(\"blur\", function CheckboxControlValueAccessor_blur_HostBindingHandler() {\n return ctx.onTouched();\n });\n }\n },\n features: [i0.ɵɵProvidersFeature([CHECKBOX_VALUE_ACCESSOR]), i0.ɵɵInheritDefinitionFeature]\n });\n }\n }\n return CheckboxControlValueAccessor;\n})();\n/*#__PURE__*/(() => {\n (typeof ngDevMode === \"undefined\" || ngDevMode) && void 0;\n})();\nconst DEFAULT_VALUE_ACCESSOR = {\n provide: NG_VALUE_ACCESSOR,\n useExisting: /*#__PURE__*/forwardRef(() => DefaultValueAccessor),\n multi: true\n};\n/**\n * We must check whether the agent is Android because composition events\n * behave differently between iOS and Android.\n */\nfunction _isAndroid() {\n const userAgent = ɵgetDOM() ? ɵgetDOM().getUserAgent() : '';\n return /android (\\d+)/.test(userAgent.toLowerCase());\n}\n/**\n * @description\n * Provide this token to control if form directives buffer IME input until\n * the \"compositionend\" event occurs.\n * @publicApi\n */\nconst COMPOSITION_BUFFER_MODE = /*#__PURE__*/new InjectionToken(ngDevMode ? 'CompositionEventMode' : '');\n/**\n * The default `ControlValueAccessor` for writing a value and listening to changes on input\n * elements. The accessor is used by the `FormControlDirective`, `FormControlName`, and\n * `NgModel` directives.\n *\n * {@searchKeywords ngDefaultControl}\n *\n * @usageNotes\n *\n * ### Using the default value accessor\n *\n * The following example shows how to use an input element that activates the default value accessor\n * (in this case, a text field).\n *\n * ```ts\n * const firstNameControl = new FormControl();\n * ```\n *\n * ```\n * \n * ```\n *\n * This value accessor is used by default for `` and `